spine-runtimes/spine-godot/spine_godot/docs/SpineConstraintData.xml
2022-07-18 10:27:42 +02:00

46 lines
1.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpineConstraintData" inherits="SpineObjectWrapper" version="3.4">
<brief_description>
The base class for all constraint datas.
</brief_description>
<description>
The base class for all constraint datas.
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_constraint_name">
<return type="String" />
<description>
The constraint's name, which is unique across all constraints in the skeleton of the same type.
</description>
</method>
<method name="get_order">
<return type="int" />
<description>
The ordinal of this constraint for the order a skeleton's constraints will be applied by [code]Skeleton.update_world_transform[/code].
</description>
</method>
<method name="is_skin_required">
<return type="bool" />
<description>
When true, [code]Skeleton.update_world_transform[/code] only updates this constraint if the active skin contains this constraint.
</description>
</method>
<method name="set_order">
<return type="void" />
<argument index="0" name="v" type="int" />
<description>
</description>
</method>
<method name="set_skin_required">
<return type="void" />
<argument index="0" name="v" type="bool" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>