mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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140 lines
3.9 KiB
XML
140 lines
3.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SpinePathConstraintData" inherits="SpineConstraintData" version="3.4">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_bones">
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<return type="Array" />
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<description>
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The bones that will be modified by this path constraint. Modifying the array has no effect.
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</description>
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</method>
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<method name="get_mix_rotate">
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<return type="float" />
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<description>
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A percentage (0-1) that controls the mix between the constrained and unconstrained rotation.
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</description>
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</method>
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<method name="get_mix_x">
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<return type="float" />
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<description>
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A percentage (0-1) that controls the mix between the constrained and unconstrained translation X.
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</description>
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</method>
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<method name="get_mix_y">
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<return type="float" />
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<description>
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A percentage (0-1) that controls the mix between the constrained and unconstrained translation Y.
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</description>
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</method>
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<method name="get_offset_rotation">
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<return type="float" />
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<description>
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An offset added to the constrained bone rotation.
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</description>
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</method>
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<method name="get_position">
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<return type="float" />
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<description>
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The position along the path.
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</description>
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</method>
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<method name="get_position_mode">
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<return type="int" enum="SpineConstant.PositionMode" />
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<description>
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The mode for positioning the first bone on the path.
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</description>
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</method>
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<method name="get_rotate_mode">
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<return type="int" enum="SpineConstant.RotateMode" />
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<description>
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The mode for adjusting the rotation of the bones.
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</description>
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</method>
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<method name="get_spacing">
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<return type="float" />
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<description>
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The spacing between bones.
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</description>
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</method>
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<method name="get_spacing_mode">
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<return type="int" enum="SpineConstant.SpacingMode" />
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<description>
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The mode for positioning the bones after the first bone on the path.
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</description>
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</method>
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<method name="get_target">
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<return type="SpineSlotData" />
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<description>
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The slot whose path attachment will be used to constrained the bones.
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</description>
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</method>
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<method name="set_mix_rotate">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_mix_x">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_mix_y">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_offset_rotation">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_position">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_position_mode">
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<return type="void" />
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<argument index="0" name="v" type="int" enum="SpineConstant.PositionMode" />
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<description>
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</description>
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</method>
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<method name="set_rotate_mode">
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<return type="void" />
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<argument index="0" name="v" type="int" enum="SpineConstant.RotateMode" />
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<description>
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</description>
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</method>
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<method name="set_spacing">
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<return type="void" />
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<argument index="0" name="v" type="float" />
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<description>
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</description>
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</method>
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<method name="set_spacing_mode">
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<return type="void" />
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<argument index="0" name="v" type="int" enum="SpineConstant.SpacingMode" />
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<description>
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</description>
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</method>
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<method name="set_target">
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<return type="void" />
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<argument index="0" name="v" type="SpineSlotData" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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