mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 17:56:04 +08:00
77 lines
2.1 KiB
HTML
77 lines
2.1 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<script src="//cdn.jsdelivr.net/npm/phaser@3.60.0/dist/phaser.js"></script>
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<script src="../dist/iife/spine-phaser.js"></script>
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<link rel="stylesheet" href="../../index.css" />
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<title>Spine Phaser Example</title>
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</head>
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<body class="p-4 flex flex-col items-center">
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<h1>Multi-scene test</h1>
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</body>
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<script>
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class Scene1 extends Phaser.Scene {
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constructor() {
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super({ key: "Scene1" });
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}
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preload() {
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this.load.spineBinary("spineboy-data", "assets/spineboy-pro.skel");
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this.load.spineAtlas("spineboy-atlas", "assets/spineboy-pma.atlas");
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}
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create() {
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const spineboy = this.add.spine(
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400,
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500,
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"spineboy-data",
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"spineboy-atlas"
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);
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spineboy.scale = 0.5;
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spineboy.animationState.setAnimation(0, "walk", true);
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this.input.once("pointerdown", () => this.scene.start("Scene2"));
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}
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}
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class Scene2 extends Phaser.Scene {
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constructor() {
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super({ key: "Scene2" });
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}
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preload() {
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this.load.spineJson("raptor-data", "assets/raptor-pro.json");
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this.load.spineAtlas("raptor-atlas", "assets/raptor-pma.atlas");
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}
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create() {
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const raptor = this.add.spine(300, 600, "raptor-data", "raptor-atlas");
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raptor.scale = 0.5;
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raptor.animationState.setAnimation(0, "walk", true);
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this.input.once("pointerdown", () => this.scene.start("Scene1"));
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}
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}
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const config = {
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type: Phaser.AUTO,
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width: 800,
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height: 600,
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type: Phaser.WEBGL,
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scene: [Scene1, Scene2],
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plugins: {
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scene: [
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{
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key: "spine.SpinePlugin",
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plugin: spine.SpinePlugin,
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mapping: "spine",
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},
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],
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},
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};
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const game = new Phaser.Game(config);
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</script>
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</html>
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