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spine-runtimes
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spine-unity
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History
Harald Csaszar
5bd3f3aeb9
[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader.
Closes
#2676
.
2024-11-11 18:46:28 +01:00
..
Spine-Skeleton-OutlineOnly-URP.shader
[unity] All Outline shaders provide
Width in Screen Space
parameter for constant screen-space outline width at differently scaled attachments.
Closes
#1615
.
2024-05-23 15:36:53 +02:00
Spine-Skeleton-OutlineOnly-URP.shader.meta
[unity] Added ontline-only single pass shaders to LWRP and URP packages. This allows for separate outline child GameObjects that reference the existing Mesh of their parent, and re-draw the mesh using this outline shader.
2020-03-27 16:56:33 +01:00
Spine-Skeleton-OutlineOnly-ZWrite-URP.shader
[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader.
Closes
#2676
.
2024-11-11 18:46:28 +01:00
Spine-Skeleton-OutlineOnly-ZWrite-URP.shader.meta
[unity] Added zwrite variant of URP Skeleton-OutlineOnly shader.
Closes
#2676
.
2024-11-11 18:46:28 +01:00