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spine-runtimes
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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.timeline
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Harald Csaszar
f2a8c9a3c1
[unity][csharp] API Cleanup: removed many redundant extension methods that are now obsolete with Skin and Attachment API of 3.8.
Closes
#1557
. Fixed an error in
Skin
where
Skin.setAttachment()
did not work as expected (See
#1485
). C# implementation is different to ref-impl here as struct keys do not allow for changing key.Attachment later without removing and readding the entry to the dictionary.
2019-11-29 12:31:39 +01:00
..
PlayableHandle Component
[all] Source clean up, formatting, and tabs for indentation.
2019-08-28 17:36:51 +02:00
SpineAnimationState
[unity][csharp] API Cleanup: removed many redundant extension methods that are now obsolete with Skin and Attachment API of 3.8.
Closes
#1557
. Fixed an error in
Skin
where
Skin.setAttachment()
did not work as expected (See
#1485
). C# implementation is different to ref-impl here as struct keys do not allow for changing key.Attachment later without removing and readding the entry to the dictionary.
2019-11-29 12:31:39 +01:00
SpineSkeletonFlip
[all] Source clean up, formatting, and tabs for indentation.
2019-08-28 17:36:51 +02:00
PlayableHandle Component.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
spine-timeline.asmdef
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
spine-timeline.asmdef.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineAnimationState.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineSkeletonFlip.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00