2025-10-01 15:23:05 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpineSlider" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A slider constraint for animating properties.
</brief_description>
<description>
A slider constraint that can be used to animate various properties of bones. Sliders provide a way to control and animate bone transformations through constraint values.
</description>
<methods>
<method name="update">
<return type="void" />
<param index="0" name="skeleton" type="SpineSkeleton" />
<param index="1" name="physics" type="int" enum="SpineConstant.Physics" />
<description>
Updates the slider constraint. The physics parameter determines how physics are applied. See [enum SpineConstant.Physics].
</description>
</method>
<method name="get_data">
<return type="SpineSliderData" />
<description>
Returns the data for this slider constraint.
</description>
</method>
<method name="get_bone">
<return type="SpineBonePose" />
<description>
Returns the bone affected by this slider.
</description>
</method>
<method name="set_bone">
<return type="void" />
<param index="0" name="v" type="SpineBonePose" />
<description>
Sets the bone affected by this slider.
</description>
</method>
<method name="get_pose">
<return type="SpineSliderPose" />
<description>
Returns the current pose for this slider.
</description>
</method>
<method name="get_applied_pose">
<return type="SpineSliderPose" />
<description>
Returns the applied pose for this slider.
</description>
</method>
<method name="is_active">
<return type="bool" />
<description>
Returns whether this slider is active.
</description>
</method>
<method name="set_active">
<return type="void" />
<param index="0" name="v" type="bool" />
<description>
Sets whether this slider is active.
</description>
</method>
</methods>
</class>