16 lines
541 B
TypeScript

/** Represents the Solid behavior.
* @see {@link https://www.construct.net/make-games/manuals/construct-3/scripting/scripting-reference/behavior-interfaces/solid | ISolidBehaviorInstance documentation } */
declare class ISolidBehaviorInstance<InstType> extends IBehaviorInstance<InstType>
{
/**
* @deprecated Use setAllTags() or getAllTags() instead, which use more suitable data types than a space-separated string.
*/
tags: string;
setAllTags(tags: Iterable<string>): void;
getAllTags(): Set<string>;
isEnabled: boolean;
}