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spine-runtimes
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spine-runtimes
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spine-ue4
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SpinePlugin
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badlogic
8ae6f56294
[ue4] Using packed vertex format, implemented two color tint in test material.
2017-05-23 14:26:34 +02:00
..
SpineEditorPlugin
[ue4][c] Fixed spine-ue4 for UE 4.15, need to explicitely include IAssetTool.h. Also fixed atlas.c to not use assignment in a conditional, something VC++ does not support
2017-01-31 14:12:20 +01:00
SpinePlugin
[ue4] Using packed vertex format, implemented two color tint in test material.
2017-05-23 14:26:34 +02:00