1
0
mirror of https://github.com/Siccity/xNode.git synced 2025-12-21 01:36:03 +08:00

Made nodeEditorWindow.selectedReroutes public

This commit is contained in:
Thor Brigsted 2020-04-19 20:41:12 +02:00
parent a61bb3f87e
commit 049a62465c

View File

@ -25,7 +25,7 @@ namespace XNodeEditor {
[NonSerialized] private XNode.NodePort autoConnectOutput = null; [NonSerialized] private XNode.NodePort autoConnectOutput = null;
[NonSerialized] private List<Vector2> draggedOutputReroutes = new List<Vector2>(); [NonSerialized] private List<Vector2> draggedOutputReroutes = new List<Vector2>();
private RerouteReference hoveredReroute = new RerouteReference(); private RerouteReference hoveredReroute = new RerouteReference();
private List<RerouteReference> selectedReroutes = new List<RerouteReference>(); public List<RerouteReference> selectedReroutes = new List<RerouteReference>();
private Vector2 dragBoxStart; private Vector2 dragBoxStart;
private UnityEngine.Object[] preBoxSelection; private UnityEngine.Object[] preBoxSelection;
private RerouteReference[] preBoxSelectionReroute; private RerouteReference[] preBoxSelectionReroute;