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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 09:16:01 +08:00

Made nodeEditorWindow.selectedReroutes public

This commit is contained in:
Thor Brigsted 2020-04-19 20:41:12 +02:00
parent a61bb3f87e
commit 049a62465c

View File

@ -25,7 +25,7 @@ namespace XNodeEditor {
[NonSerialized] private XNode.NodePort autoConnectOutput = null;
[NonSerialized] private List<Vector2> draggedOutputReroutes = new List<Vector2>();
private RerouteReference hoveredReroute = new RerouteReference();
private List<RerouteReference> selectedReroutes = new List<RerouteReference>();
public List<RerouteReference> selectedReroutes = new List<RerouteReference>();
private Vector2 dragBoxStart;
private UnityEngine.Object[] preBoxSelection;
private RerouteReference[] preBoxSelectionReroute;