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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 17:26:02 +08:00

Renamed resources

This commit is contained in:
Thor Brigsted 2017-12-26 01:01:36 +01:00
parent 0fa9695dc4
commit 18157226fa
9 changed files with 3 additions and 3 deletions

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@ -3,11 +3,11 @@
namespace XNodeEditor { namespace XNodeEditor {
public static class NodeEditorResources { public static class NodeEditorResources {
//Unec textures //Unec textures
public static Texture2D dot { get { return _dot != null ? _dot : _dot = Resources.Load<Texture2D>("unec_dot"); } } public static Texture2D dot { get { return _dot != null ? _dot : _dot = Resources.Load<Texture2D>("xnode_dot"); } }
private static Texture2D _dot; private static Texture2D _dot;
public static Texture2D dotOuter { get { return _dotOuter != null ? _dotOuter : _dotOuter = Resources.Load<Texture2D>("unec_dot_outer"); } } public static Texture2D dotOuter { get { return _dotOuter != null ? _dotOuter : _dotOuter = Resources.Load<Texture2D>("xnode_dot_outer"); } }
private static Texture2D _dotOuter; private static Texture2D _dotOuter;
public static Texture2D nodeBody { get { return _nodeBody != null ? _nodeBody : _nodeBody = Resources.Load<Texture2D>("unec_node"); } } public static Texture2D nodeBody { get { return _nodeBody != null ? _nodeBody : _nodeBody = Resources.Load<Texture2D>("xnode_node"); } }
private static Texture2D _nodeBody; private static Texture2D _nodeBody;
//Unec styles //Unec styles

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