diff --git a/Example/ExampleNodeGraph.cs b/Example/ExampleNodeGraph.cs
deleted file mode 100644
index c9a7fa1..0000000
--- a/Example/ExampleNodeGraph.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-using UnityEngine;
-using System;
-using XNode;
-
-/// Defines an example nodegraph.
-[Serializable, CreateAssetMenu(fileName = "ExampleNodeGraph", menuName = "Node Graph/Example")]
-public class ExampleNodeGraph : XNode.NodeGraph {
-}
diff --git a/Example/Nodes/DisplayValue.cs b/Example/Nodes/DisplayValue.cs
deleted file mode 100644
index 3f5a317..0000000
--- a/Example/Nodes/DisplayValue.cs
+++ /dev/null
@@ -1,14 +0,0 @@
-using XNode;
-
-namespace BasicNodes {
- public class DisplayValue : XNode.Node {
- protected override void Init() {
- base.Init();
- if (!HasPort("input")) AddInstanceInput(typeof(object), ConnectionType.Override ,"input");
- }
-
- public override object GetValue(XNode.NodePort port) {
- return GetInputValue