diff --git a/Scripts/Editor/RenamePopup.cs b/Scripts/Editor/RenamePopup.cs index 3005c2e..1b4f718 100644 --- a/Scripts/Editor/RenamePopup.cs +++ b/Scripts/Editor/RenamePopup.cs @@ -48,8 +48,8 @@ namespace XNodeEditor { // If input is empty, revert name to default instead if (input == null || input.Trim() == "") { if (GUILayout.Button("Revert to default") || (e.isKey && e.keyCode == KeyCode.Return)) { - target.name = NodeEditorUtilities.NodeDefaultName(target.GetType()); - AssetDatabase.RenameAsset(AssetDatabase.GetAssetPath(target), target.name); + target.name = NodeEditorUtilities.NodeDefaultName(target.GetType()); + AssetDatabase.RenameAsset(AssetDatabase.GetAssetPath(target), target.name); Close(); } }