From 31c9c8f8804066457d8f3bb1ccf80639d4ff6a58 Mon Sep 17 00:00:00 2001 From: Greg Poole Date: Wed, 26 Jun 2019 21:18:06 +1000 Subject: [PATCH] A few more mistakes in the explainer --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 279bd77..67d624f 100644 --- a/README.md +++ b/README.md @@ -45,7 +45,7 @@ add the following line to your project's `manifest.json`: ``` Then, to access the `XNode` namespace from your code, make sure you have a valid [Assembly Definition](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) set up, -with `xNode` set as an Assembly Reference. +then add `XNode` as an Assembly Definition Reference. ### Node example: