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A dictionary cant be changed while being enumerated.
Now clones the keys and gets/sets values.
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@ -158,11 +158,13 @@ namespace XNodeEditor {
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//Label
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//Label
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EditorGUILayout.LabelField("Types", EditorStyles.boldLabel);
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EditorGUILayout.LabelField("Types", EditorStyles.boldLabel);
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//Clone keys so we can enumerate the dictionary and make changes.
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var typeColorKeys = new List<Type>(typeColors.Keys);
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//Display type colors. Save them if they are edited by the user
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//Display type colors. Save them if they are edited by the user
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foreach (var typeColor in typeColors) {
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foreach (var type in typeColorKeys) {
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Type type = typeColor.Key;
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string typeColorKey = NodeEditorUtilities.PrettyName(type);
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string typeColorKey = NodeEditorUtilities.PrettyName(type);
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Color col = typeColor.Value;
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Color col = typeColors[type];
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EditorGUI.BeginChangeCheck();
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EditorGUI.BeginChangeCheck();
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.BeginHorizontal();
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col = EditorGUILayout.ColorField(typeColorKey, col);
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col = EditorGUILayout.ColorField(typeColorKey, col);
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