diff --git a/Examples.meta b/Example.meta
similarity index 100%
rename from Examples.meta
rename to Example.meta
diff --git a/Examples/NodeToy/NodeGraphExample.cs b/Example/ExampleNodeGraph.cs
similarity index 63%
rename from Examples/NodeToy/NodeGraphExample.cs
rename to Example/ExampleNodeGraph.cs
index 0d38514..8b6f750 100644
--- a/Examples/NodeToy/NodeGraphExample.cs
+++ b/Example/ExampleNodeGraph.cs
@@ -3,6 +3,6 @@ using System.Collections.Generic;
using UnityEngine;
using System;
/// Defines an example nodegraph.
-[Serializable, CreateAssetMenu(fileName = "NodeGraphExample", menuName = "Node Graph/Example")]
-public class NodeGraphExample : NodeGraph {
+[Serializable, CreateAssetMenu(fileName = "ExampleNodeGraph", menuName = "Node Graph/Example")]
+public class ExampleNodeGraph : NodeGraph {
}
diff --git a/Examples/NodeToy/NodeGraphExample.cs.meta b/Example/ExampleNodeGraph.cs.meta
similarity index 100%
rename from Examples/NodeToy/NodeGraphExample.cs.meta
rename to Example/ExampleNodeGraph.cs.meta
diff --git a/Examples/Nodes.meta b/Example/Nodes.meta
similarity index 100%
rename from Examples/Nodes.meta
rename to Example/Nodes.meta
diff --git a/Examples/Nodes/BaseNode.cs b/Example/Nodes/BaseNode.cs
similarity index 95%
rename from Examples/Nodes/BaseNode.cs
rename to Example/Nodes/BaseNode.cs
index d7ceb3e..26d4a8d 100644
--- a/Examples/Nodes/BaseNode.cs
+++ b/Example/Nodes/BaseNode.cs
@@ -1,15 +1,15 @@
-using UnityEngine;
-
-[System.Serializable]
-public class BaseNode : Node {
-
- [Input] public string input;
- [Output] public string output;
- public bool concat;
- [TextArea]
- public string SomeString;
- [Header("New stuff")]
- public Color col;
- public AnimationCurve anim;
- public Vector3 vec;
-}
+using UnityEngine;
+
+[System.Serializable]
+public class BaseNode : Node {
+
+ [Input] public string input;
+ [Output] public string output;
+ public bool concat;
+ [TextArea]
+ public string SomeString;
+ [Header("New stuff")]
+ public Color col;
+ public AnimationCurve anim;
+ public Vector3 vec;
+}
diff --git a/Examples/Nodes/BaseNode.cs.meta b/Example/Nodes/BaseNode.cs.meta
similarity index 100%
rename from Examples/Nodes/BaseNode.cs.meta
rename to Example/Nodes/BaseNode.cs.meta
diff --git a/Examples/Nodes/Editor.meta b/Example/Nodes/Editor.meta
similarity index 100%
rename from Examples/Nodes/Editor.meta
rename to Example/Nodes/Editor.meta
diff --git a/Examples/Nodes/Editor/MathNodeEditor.cs b/Example/Nodes/Editor/MathNodeEditor.cs
similarity index 96%
rename from Examples/Nodes/Editor/MathNodeEditor.cs
rename to Example/Nodes/Editor/MathNodeEditor.cs
index 1cca50a..bac5a65 100644
--- a/Examples/Nodes/Editor/MathNodeEditor.cs
+++ b/Example/Nodes/Editor/MathNodeEditor.cs
@@ -1,10 +1,10 @@
-using System.Collections.Generic;
-using UnityEngine;
-
-[CustomNodeEditor(typeof(MathNode), "Math")]
-public class AddNodeEditor : NodeEditor {
-
- public override void OnNodeGUI(out Dictionary portPositions) {
- base.OnNodeGUI(out portPositions);
- }
-}
+using System.Collections.Generic;
+using UnityEngine;
+
+[CustomNodeEditor(typeof(MathNode), "Math")]
+public class AddNodeEditor : NodeEditor {
+
+ public override void OnNodeGUI(out Dictionary portPositions) {
+ base.OnNodeGUI(out portPositions);
+ }
+}
diff --git a/Examples/Nodes/Editor/MathNodeEditor.cs.meta b/Example/Nodes/Editor/MathNodeEditor.cs.meta
similarity index 100%
rename from Examples/Nodes/Editor/MathNodeEditor.cs.meta
rename to Example/Nodes/Editor/MathNodeEditor.cs.meta
diff --git a/Examples/Nodes/MathNode.cs b/Example/Nodes/MathNode.cs
similarity index 95%
rename from Examples/Nodes/MathNode.cs
rename to Example/Nodes/MathNode.cs
index 175197d..b9a9d27 100644
--- a/Examples/Nodes/MathNode.cs
+++ b/Example/Nodes/MathNode.cs
@@ -1,18 +1,18 @@
-using UnityEngine;
-
-[System.Serializable]
-public class MathNode : Node {
- [Input] public float a;
- [Input] public float b;
- [Output] public float result;
- public enum MathType { Add, Subtract, Multiply, Divide}
- public MathType mathType = MathType.Add;
-
- protected override void Init() {
- name = "Math";
- }
-
- public override void OnCreateConnection(NodePort from, NodePort to) {
-
- }
-}
+using UnityEngine;
+
+[System.Serializable]
+public class MathNode : Node {
+ [Input] public float a;
+ [Input] public float b;
+ [Output] public float result;
+ public enum MathType { Add, Subtract, Multiply, Divide}
+ public MathType mathType = MathType.Add;
+
+ protected override void Init() {
+ name = "Math";
+ }
+
+ public override void OnCreateConnection(NodePort from, NodePort to) {
+
+ }
+}
diff --git a/Examples/Nodes/MathNode.cs.meta b/Example/Nodes/MathNode.cs.meta
similarity index 100%
rename from Examples/Nodes/MathNode.cs.meta
rename to Example/Nodes/MathNode.cs.meta
diff --git a/Examples/NodeToy.meta b/Examples/NodeToy.meta
deleted file mode 100644
index 7340d7b..0000000
--- a/Examples/NodeToy.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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-guid: 52f863b8b4fc21f47b2af1dd63a719ff
-folderAsset: yes
-timeCreated: 1506460802
-licenseType: Free
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Examples/NodeToy/NodeGraphExample.asset b/Examples/NodeToy/NodeGraphExample.asset
deleted file mode 100644
index 5e27b6b..0000000
Binary files a/Examples/NodeToy/NodeGraphExample.asset and /dev/null differ
diff --git a/Examples/NodeToy/NodeGraphExample.asset.meta b/Examples/NodeToy/NodeGraphExample.asset.meta
deleted file mode 100644
index d3a3583..0000000
--- a/Examples/NodeToy/NodeGraphExample.asset.meta
+++ /dev/null
@@ -1,9 +0,0 @@
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-guid: ce9064d2750a8344784c005788637f15
-timeCreated: 1507333474
-licenseType: Free
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