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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 09:16:01 +08:00

Finished Reroutes

This commit is contained in:
Thor Brigsted 2018-04-01 21:42:44 +02:00
parent 34e195e33d
commit 3e68635735
4 changed files with 118 additions and 95 deletions

View File

@ -13,17 +13,36 @@ namespace XNodeEditor {
private bool IsDraggingPort { get { return draggedOutput != null; } } private bool IsDraggingPort { get { return draggedOutput != null; } }
private bool IsHoveringPort { get { return hoveredPort != null; } } private bool IsHoveringPort { get { return hoveredPort != null; } }
private bool IsHoveringNode { get { return hoveredNode != null; } } private bool IsHoveringNode { get { return hoveredNode != null; } }
private bool IsHoveringReroute { get { return hoveredReroute >= 0; } } private bool IsHoveringReroute { get { return hoveredReroute.port != null; } }
private XNode.Node hoveredNode = null; private XNode.Node hoveredNode = null;
[NonSerialized] private XNode.NodePort hoveredPort = null; [NonSerialized] private XNode.NodePort hoveredPort = null;
[NonSerialized] private XNode.NodePort draggedOutput = null; [NonSerialized] private XNode.NodePort draggedOutput = null;
[NonSerialized] private XNode.NodePort draggedOutputTarget = null; [NonSerialized] private XNode.NodePort draggedOutputTarget = null;
private int hoveredReroute = -1; [NonSerialized] private List<Vector2> draggedOutputReroutes = new List<Vector2>();
private List<int> selectedReroutes = new List<int>(); private RerouteReference hoveredReroute = new RerouteReference();
private List<RerouteReference> selectedReroutes = new List<RerouteReference>();
private Rect nodeRects; private Rect nodeRects;
private Vector2 dragBoxStart; private Vector2 dragBoxStart;
private UnityEngine.Object[] preBoxSelection; private UnityEngine.Object[] preBoxSelection;
private int[] preBoxSelectionReroute; private RerouteReference[] preBoxSelectionReroute;
private Rect selectionBox;
private struct RerouteReference {
public XNode.NodePort port;
public int connectionIndex;
public int pointIndex;
public RerouteReference(XNode.NodePort port, int connectionIndex, int pointIndex) {
this.port = port;
this.connectionIndex = connectionIndex;
this.pointIndex = pointIndex;
}
public void InsertPoint(Vector2 pos) { port.GetReroutePoints(connectionIndex).Insert(pointIndex, pos); }
public void SetPoint(Vector2 pos) { port.GetReroutePoints(connectionIndex) [pointIndex] = pos; }
public void RemovePoint() { port.GetReroutePoints(connectionIndex).RemoveAt(pointIndex); }
public Vector2 GetPoint() { return port.GetReroutePoints(connectionIndex) [pointIndex]; }
}
public void Controls() { public void Controls() {
wantsMouseMove = true; wantsMouseMove = true;
@ -77,7 +96,7 @@ namespace XNodeEditor {
pos.x = (Mathf.Round((pos.x + 8) / 16) * 16); pos.x = (Mathf.Round((pos.x + 8) / 16) * 16);
pos.y = (Mathf.Round((pos.y + 8) / 16) * 16); pos.y = (Mathf.Round((pos.y + 8) / 16) * 16);
} }
SetReroute(selectedReroutes[i], pos); selectedReroutes[i].SetPoint(pos);
} }
Repaint(); Repaint();
} else if (currentActivity == NodeActivity.HoldGrid) { } else if (currentActivity == NodeActivity.HoldGrid) {
@ -87,6 +106,11 @@ namespace XNodeEditor {
dragBoxStart = WindowToGridPosition(e.mousePosition); dragBoxStart = WindowToGridPosition(e.mousePosition);
Repaint(); Repaint();
} else if (currentActivity == NodeActivity.DragGrid) { } else if (currentActivity == NodeActivity.DragGrid) {
Vector2 boxStartPos = GridToWindowPosition(dragBoxStart);
Vector2 boxSize = e.mousePosition - boxStartPos;
if (boxSize.x < 0) { boxStartPos.x += boxSize.x; boxSize.x = Mathf.Abs(boxSize.x); }
if (boxSize.y < 0) { boxStartPos.y += boxSize.y; boxSize.y = Mathf.Abs(boxSize.y); }
selectionBox = new Rect(boxStartPos, boxSize);
Repaint(); Repaint();
} }
} else if (e.button == 1 || e.button == 2) { } else if (e.button == 1 || e.button == 2) {
@ -102,6 +126,8 @@ namespace XNodeEditor {
case EventType.MouseDown: case EventType.MouseDown:
Repaint(); Repaint();
if (e.button == 0) { if (e.button == 0) {
draggedOutputReroutes.Clear();
if (IsHoveringPort) { if (IsHoveringPort) {
if (hoveredPort.IsOutput) { if (hoveredPort.IsOutput) {
draggedOutput = hoveredPort; draggedOutput = hoveredPort;
@ -110,6 +136,8 @@ namespace XNodeEditor {
if (hoveredPort.IsConnected) { if (hoveredPort.IsConnected) {
XNode.Node node = hoveredPort.node; XNode.Node node = hoveredPort.node;
XNode.NodePort output = hoveredPort.Connection; XNode.NodePort output = hoveredPort.Connection;
int outputConnectionIndex = output.GetConnectionIndex(hoveredPort);
draggedOutputReroutes = output.GetReroutePoints(outputConnectionIndex);
hoveredPort.Disconnect(output); hoveredPort.Disconnect(output);
draggedOutput = output; draggedOutput = output;
draggedOutputTarget = hoveredPort; draggedOutputTarget = hoveredPort;
@ -131,7 +159,7 @@ namespace XNodeEditor {
if (e.control || e.shift) selectedReroutes.Add(hoveredReroute); if (e.control || e.shift) selectedReroutes.Add(hoveredReroute);
// Select it // Select it
else { else {
selectedReroutes = new List<int>() { hoveredReroute }; selectedReroutes = new List<RerouteReference>() { hoveredReroute };
Selection.activeObject = null; Selection.activeObject = null;
} }
@ -159,6 +187,8 @@ namespace XNodeEditor {
if (draggedOutputTarget != null) { if (draggedOutputTarget != null) {
XNode.Node node = draggedOutputTarget.node; XNode.Node node = draggedOutputTarget.node;
if (graph.nodes.Count != 0) draggedOutput.Connect(draggedOutputTarget); if (graph.nodes.Count != 0) draggedOutput.Connect(draggedOutputTarget);
int connectionIndex = draggedOutput.GetConnectionIndex(draggedOutputTarget);
draggedOutput.GetReroutePoints(connectionIndex).AddRange(draggedOutputReroutes);
if (NodeEditor.onUpdateNode != null) NodeEditor.onUpdateNode(node); if (NodeEditor.onUpdateNode != null) NodeEditor.onUpdateNode(node);
EditorUtility.SetDirty(graph); EditorUtility.SetDirty(graph);
} }
@ -190,7 +220,7 @@ namespace XNodeEditor {
// If click reroute, select it. // If click reroute, select it.
if (IsHoveringReroute && !(e.control || e.shift)) { if (IsHoveringReroute && !(e.control || e.shift)) {
selectedReroutes = new List<int>() { hoveredReroute }; selectedReroutes = new List<RerouteReference>() { hoveredReroute };
Selection.activeObject = null; Selection.activeObject = null;
} }
@ -198,7 +228,12 @@ namespace XNodeEditor {
currentActivity = NodeActivity.Idle; currentActivity = NodeActivity.Idle;
} else if (e.button == 1) { } else if (e.button == 1) {
if (!isPanning) { if (!isPanning) {
if (IsHoveringReroute) { if (IsDraggingPort) {
draggedOutputReroutes.Add(WindowToGridPosition(e.mousePosition));
} else if (currentActivity == NodeActivity.DragNode && Selection.activeObject == null && selectedReroutes.Count == 1) {
selectedReroutes[0].InsertPoint(selectedReroutes[0].GetPoint());
selectedReroutes[0] = new RerouteReference(selectedReroutes[0].port, selectedReroutes[0].connectionIndex, selectedReroutes[0].pointIndex + 1);
} else if (IsHoveringReroute) {
ShowRerouteContextMenu(hoveredReroute); ShowRerouteContextMenu(hoveredReroute);
} else if (IsHoveringPort) { } else if (IsHoveringPort) {
ShowPortContextMenu(hoveredPort); ShowPortContextMenu(hoveredPort);
@ -243,7 +278,7 @@ namespace XNodeEditor {
// Selected reroutes // Selected reroutes
for (int i = 0; i < selectedReroutes.Count; i++) { for (int i = 0; i < selectedReroutes.Count; i++) {
dragOffset[Selection.objects.Length + i] = GetReroutePos(selectedReroutes[i]) - WindowToGridPosition(current.mousePosition); dragOffset[Selection.objects.Length + i] = selectedReroutes[i].GetPoint() - WindowToGridPosition(current.mousePosition);
} }
} }
@ -310,44 +345,37 @@ namespace XNodeEditor {
Selection.objects = newNodes; Selection.objects = newNodes;
} }
/// <summary> Add a reroute node to a graph and return index </summary>
public int AddReroute(Vector2 position) {
SerializedProperty reroutes = graphEditor.serializedObject.FindProperty("reroutes");
reroutes.arraySize++;
reroutes.GetArrayElementAtIndex(reroutes.arraySize - 1).vector2Value = position;
graphEditor.serializedObject.ApplyModifiedProperties();
return reroutes.arraySize - 1;
}
/// <summary> Set the position of a reroute node </summary>
public void SetReroute(int index, Vector2 position) {
SerializedProperty reroutes = graphEditor.serializedObject.FindProperty("reroutes");
reroutes.GetArrayElementAtIndex(index).vector2Value = position;
graphEditor.serializedObject.ApplyModifiedProperties();
}
/// <summary> Get the position of a reroute node </summary>
public Vector2 GetReroutePos(int index) {
SerializedProperty reroutes = graphEditor.serializedObject.FindProperty("reroutes");
return reroutes.GetArrayElementAtIndex(index).vector2Value;
}
/// <summary> Remove a reroute node </summary>
public void RemoveReroute(int index) {
SerializedProperty reroutes = graphEditor.serializedObject.FindProperty("reroutes");
reroutes.DeleteArrayElementAtIndex(index);
graphEditor.serializedObject.ApplyModifiedProperties();
}
/// <summary> Draw a connection as we are dragging it </summary> /// <summary> Draw a connection as we are dragging it </summary>
public void DrawDraggedConnection() { public void DrawDraggedConnection() {
if (IsDraggingPort) { if (IsDraggingPort) {
if (!_portConnectionPoints.ContainsKey(draggedOutput)) return;
Vector2 from = _portConnectionPoints[draggedOutput].center;
Vector2 to = draggedOutputTarget != null ? portConnectionPoints[draggedOutputTarget].center : WindowToGridPosition(Event.current.mousePosition);
Color col = NodeEditorPreferences.GetTypeColor(draggedOutput.ValueType); Color col = NodeEditorPreferences.GetTypeColor(draggedOutput.ValueType);
if (!_portConnectionPoints.ContainsKey(draggedOutput)) return;
col.a = 0.6f; col.a = 0.6f;
Vector2 from = _portConnectionPoints[draggedOutput].center;
Vector2 to = Vector2.zero;
for (int i = 0; i < draggedOutputReroutes.Count; i++) {
to = draggedOutputReroutes[i];
DrawConnection(from, to, col);
from = to;
}
to = draggedOutputTarget != null ? portConnectionPoints[draggedOutputTarget].center : WindowToGridPosition(Event.current.mousePosition);
DrawConnection(from, to, col); DrawConnection(from, to, col);
Color bgcol = Color.black;
Color frcol = col;
bgcol.a = 0.6f;
frcol.a = 0.6f;
// Loop through reroute points again and draw the points
for (int i = 0; i < draggedOutputReroutes.Count; i++) {
// Draw reroute point at position
Rect rect = new Rect(draggedOutputReroutes[i], new Vector2(16, 16));
rect.position = new Vector2(rect.position.x - 8, rect.position.y - 8);
rect = GridToWindowRect(rect);
NodeEditorGUILayout.DrawPortHandle(rect, bgcol, frcol);
}
} }
} }

View File

@ -20,7 +20,6 @@ namespace XNodeEditor {
DrawGrid(position, zoom, panOffset); DrawGrid(position, zoom, panOffset);
DrawConnections(); DrawConnections();
DrawDraggedConnection(); DrawDraggedConnection();
DrawReroutes();
DrawNodes(); DrawNodes();
DrawSelectionBox(); DrawSelectionBox();
DrawTooltip(); DrawTooltip();
@ -89,9 +88,9 @@ namespace XNodeEditor {
} }
/// <summary> Show right-click context menu for hovered reroute </summary> /// <summary> Show right-click context menu for hovered reroute </summary>
void ShowRerouteContextMenu(int reroute) { void ShowRerouteContextMenu(RerouteReference reroute) {
GenericMenu contextMenu = new GenericMenu(); GenericMenu contextMenu = new GenericMenu();
contextMenu.AddItem(new GUIContent("Remove"), false, () => RemoveReroute(reroute)); contextMenu.AddItem(new GUIContent("Remove"), false, () => reroute.RemovePoint());
contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero)); contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
AssetDatabase.SaveAssets(); AssetDatabase.SaveAssets();
} }
@ -147,7 +146,6 @@ namespace XNodeEditor {
}); });
} }
contextMenu.AddSeparator(""); contextMenu.AddSeparator("");
contextMenu.AddItem(new GUIContent("Reroute"), false, () => AddReroute(pos));
contextMenu.AddItem(new GUIContent("Preferences"), false, () => OpenPreferences()); contextMenu.AddItem(new GUIContent("Preferences"), false, () => OpenPreferences());
AddCustomContextMenuItems(contextMenu, graph); AddCustomContextMenuItems(contextMenu, graph);
contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero)); contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
@ -217,19 +215,21 @@ namespace XNodeEditor {
/// <summary> Draws all connections </summary> /// <summary> Draws all connections </summary>
public void DrawConnections() { public void DrawConnections() {
List<int> drawnReroutes = new List<int>(); Vector2 mousePos = Event.current.mousePosition;
List<RerouteReference> selection = preBoxSelectionReroute != null ? new List<RerouteReference>(preBoxSelectionReroute) : new List<RerouteReference>();
hoveredReroute = new RerouteReference();
foreach (XNode.Node node in graph.nodes) { foreach (XNode.Node node in graph.nodes) {
//If a null node is found, return. This can happen if the nodes associated script is deleted. It is currently not possible in Unity to delete a null asset. //If a null node is found, return. This can happen if the nodes associated script is deleted. It is currently not possible in Unity to delete a null asset.
if (node == null) continue; if (node == null) continue;
// Draw full connections and output > reroute
foreach (XNode.NodePort output in node.Outputs) { foreach (XNode.NodePort output in node.Outputs) {
//Needs cleanup. Null checks are ugly //Needs cleanup. Null checks are ugly
if (!portConnectionPoints.ContainsKey(output)) continue; if (!portConnectionPoints.ContainsKey(output)) continue;
Color connectionColor = graphEditor.GetTypeColor(output.ValueType); Color connectionColor = graphEditor.GetTypeColor(output.ValueType);
Vector2 from = _portConnectionPoints[output].center;
for (int k = 0; k < output.ConnectionCount; k++) { for (int k = 0; k < output.ConnectionCount; k++) {
XNode.NodePort input = output.GetConnection(k); XNode.NodePort input = output.GetConnection(k);
@ -238,48 +238,36 @@ namespace XNodeEditor {
if (!input.IsConnectedTo(output)) input.Connect(output); if (!input.IsConnectedTo(output)) input.Connect(output);
if (!_portConnectionPoints.ContainsKey(input)) continue; if (!_portConnectionPoints.ContainsKey(input)) continue;
Vector2 from = _portConnectionPoints[output].center;
Vector2 to = Vector2.zero; Vector2 to = Vector2.zero;
int[] rerouteIndices = output.GetReroutes(k); List<Vector2> reroutePoints = output.GetReroutePoints(k);
for (int i = 0; i < rerouteIndices.Length + 1; i++) { // Loop through reroute points and draw the path
if (i != rerouteIndices.Length) to = graph.reroutes[rerouteIndices[i]]; for (int i = 0; i < reroutePoints.Count; i++) {
else to = _portConnectionPoints[input].center; to = reroutePoints[i];
DrawConnection(from, to, connectionColor); DrawConnection(from, to, connectionColor);
from = to; from = to;
}
to = _portConnectionPoints[input].center;
DrawConnection(from, to, connectionColor);
// Loop through reroute points again and draw the points
for (int i = 0; i < reroutePoints.Count; i++) {
// Draw reroute point at position
Rect rect = new Rect(reroutePoints[i], new Vector2(16, 16));
rect.position = new Vector2(rect.position.x - 8, rect.position.y - 8);
rect = GridToWindowRect(rect);
Color bgcol = new Color32(90, 97, 105, 255);;
if (selectedReroutes.Contains(new RerouteReference(output, k, i))) bgcol = Color.yellow;
NodeEditorGUILayout.DrawPortHandle(rect, bgcol, connectionColor);
if (rect.Overlaps(selectionBox)) selection.Add(new RerouteReference(output, k, i));
if (rect.Contains(mousePos)) hoveredReroute = new RerouteReference(output, k, i);
if (drawnReroutes.Contains(i)) break;
else drawnReroutes.Add(i);
} }
} }
} }
} }
} if (Event.current.type != EventType.Layout && currentActivity == NodeActivity.DragGrid) selectedReroutes = selection;
/// <summary> Draws all connections </summary>
public void DrawReroutes() {
Vector2 mousePos = Event.current.mousePosition;
SerializedProperty reroutes = graphEditor.serializedObject.FindProperty("reroutes");
// Box selection support
List<int> selection = preBoxSelectionReroute != null ? new List<int>(preBoxSelectionReroute) : new List<int>();
Vector2 boxStartPos = GridToWindowPosition(dragBoxStart);
Vector2 boxSize = mousePos - boxStartPos;
if (boxSize.x < 0) { boxStartPos.x += boxSize.x; boxSize.x = Mathf.Abs(boxSize.x); }
if (boxSize.y < 0) { boxStartPos.y += boxSize.y; boxSize.y = Mathf.Abs(boxSize.y); }
Rect boxRect = new Rect(boxStartPos, boxSize);
hoveredReroute = -1;
for (int i = 0; i < reroutes.arraySize; i++) {
Rect rect = new Rect(reroutes.GetArrayElementAtIndex(i).vector2Value, new Vector2(16, 16));
rect.position = new Vector2(rect.position.x - 8, rect.position.y - 8);
rect = GridToWindowRect(rect);
Color bgcol = Color.black;
if (selectedReroutes.Contains(i)) bgcol = Color.yellow;
NodeEditorGUILayout.DrawPortHandle(rect, bgcol, Color.white);
if (rect.Overlaps(boxRect)) selection.Add(i);
if (rect.Contains(mousePos)) hoveredReroute = i;
}
if (Event.current.type != EventType.Layout && currentActivity == NodeActivity.DragGrid) selectedReroutes = new List<int>(selection);
} }
private void DrawNodes() { private void DrawNodes() {
@ -311,6 +299,13 @@ namespace XNodeEditor {
List<UnityEngine.Object> preSelection = preBoxSelection != null ? new List<UnityEngine.Object>(preBoxSelection) : new List<UnityEngine.Object>(); List<UnityEngine.Object> preSelection = preBoxSelection != null ? new List<UnityEngine.Object>(preBoxSelection) : new List<UnityEngine.Object>();
// Selection box stuff
Vector2 boxStartPos = GridToWindowPositionNoClipped(dragBoxStart);
Vector2 boxSize = mousePos - boxStartPos;
if (boxSize.x < 0) { boxStartPos.x += boxSize.x; boxSize.x = Mathf.Abs(boxSize.x); }
if (boxSize.y < 0) { boxStartPos.y += boxSize.y; boxSize.y = Mathf.Abs(boxSize.y); }
Rect selectionBox = new Rect(boxStartPos, boxSize);
//Save guiColor so we can revert it //Save guiColor so we can revert it
Color guiColor = GUI.color; Color guiColor = GUI.color;
for (int n = 0; n < graph.nodes.Count; n++) { for (int n = 0; n < graph.nodes.Count; n++) {
@ -380,12 +375,7 @@ namespace XNodeEditor {
//If dragging a selection box, add nodes inside to selection //If dragging a selection box, add nodes inside to selection
if (currentActivity == NodeActivity.DragGrid) { if (currentActivity == NodeActivity.DragGrid) {
Vector2 startPos = GridToWindowPositionNoClipped(dragBoxStart); if (windowRect.Overlaps(selectionBox)) preSelection.Add(node);
Vector2 size = mousePos - startPos;
if (size.x < 0) { startPos.x += size.x; size.x = Mathf.Abs(size.x); }
if (size.y < 0) { startPos.y += size.y; size.y = Mathf.Abs(size.y); }
Rect r = new Rect(startPos, size);
if (windowRect.Overlaps(r)) preSelection.Add(node);
} }
//Check if we are hovering any of this nodes ports //Check if we are hovering any of this nodes ports

View File

@ -10,8 +10,6 @@ namespace XNode {
/// <summary> All nodes in the graph. <para/> /// <summary> All nodes in the graph. <para/>
/// See: <see cref="AddNode{T}"/> </summary> /// See: <see cref="AddNode{T}"/> </summary>
[SerializeField] public List<Node> nodes = new List<Node>(); [SerializeField] public List<Node> nodes = new List<Node>();
/// <summary> Nodes used primarily for organization </summary>
[SerializeField] public List<Vector2> reroutes = new List<Vector2>();
/// <summary> Add a node to the graph by type </summary> /// <summary> Add a node to the graph by type </summary>
public T AddNode<T>() where T : Node { public T AddNode<T>() where T : Node {

View File

@ -216,6 +216,14 @@ namespace XNode {
return port; return port;
} }
/// <summary> Get index of the connection connecting this and specified ports </summary>
public int GetConnectionIndex(NodePort port) {
for (int i = 0; i < ConnectionCount; i++) {
if (connections[i].Port == port) return i;
}
return -1;
}
public bool IsConnectedTo(NodePort port) { public bool IsConnectedTo(NodePort port) {
for (int i = 0; i < connections.Count; i++) { for (int i = 0; i < connections.Count; i++) {
if (connections[i].Port == port) return true; if (connections[i].Port == port) return true;
@ -250,10 +258,9 @@ namespace XNode {
} }
} }
/// <summary> Get reroute indices. This is used for graph organization purposes </summary> /// <summary> Get reroute points for a given connection. This is used for organization </summary>
/// <param name="i"> Connection index </param> public List<Vector2> GetReroutePoints(int index) {
public int[] GetReroutes(int i) { return connections[index].reroutePoints;
return connections[i].reroutes;
} }
/// <summary> Swap connected nodes from the old list with nodes from the new list </summary> /// <summary> Swap connected nodes from the old list with nodes from the new list </summary>
@ -269,10 +276,10 @@ namespace XNode {
[SerializeField] public string fieldName; [SerializeField] public string fieldName;
[SerializeField] public Node node; [SerializeField] public Node node;
public NodePort Port { get { return port != null ? port : port = GetPort(); } } public NodePort Port { get { return port != null ? port : port = GetPort(); } }
/// <summary> Used for organization</summary>
[SerializeField] public int[] reroutes = new int[0];
[NonSerialized] private NodePort port; [NonSerialized] private NodePort port;
/// <summary> Extra connection path points for organization </summary>
[SerializeField] public List<Vector2> reroutePoints = new List<Vector2>();
public PortConnection(NodePort port) { public PortConnection(NodePort port) {
this.port = port; this.port = port;