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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 17:26:02 +08:00

Implemented add, remove. Reordering WIP

This commit is contained in:
Thor Brigsted 2018-10-18 10:07:48 +02:00
parent 671481f3b1
commit 4516293214
2 changed files with 80 additions and 80 deletions

View File

@ -53,7 +53,6 @@ namespace XNodeEditor {
if (instancePortList) {
Type type = GetType(property);
XNode.Node.ConnectionType connectionType = inputAttribute != null ? inputAttribute.connectionType : XNode.Node.ConnectionType.Multiple;
EditorGUILayout.LabelField(label != null ? label : new GUIContent(property.displayName));
InstancePortList(property.name, type, property.serializedObject, port.direction, connectionType);
return;
}
@ -90,7 +89,6 @@ namespace XNodeEditor {
if (instancePortList) {
Type type = GetType(property);
XNode.Node.ConnectionType connectionType = outputAttribute != null ? outputAttribute.connectionType : XNode.Node.ConnectionType.Multiple;
EditorGUILayout.LabelField(label != null ? label : new GUIContent(property.displayName));
InstancePortList(property.name, type, property.serializedObject, port.direction, connectionType);
return;
}
@ -145,7 +143,7 @@ namespace XNodeEditor {
public static void PortField(GUIContent label, XNode.NodePort port, params GUILayoutOption[] options) {
if (port == null) return;
if (options == null) options = new GUILayoutOption[] { GUILayout.MinWidth(30) };
Rect rect = new Rect();
Vector2 position = Vector3.zero;
GUIContent content = label != null ? label : new GUIContent(ObjectNames.NicifyVariableName(port.fieldName));
// If property is an input, display a regular property field and put a port handle on the left side
@ -153,18 +151,26 @@ namespace XNodeEditor {
// Display a label
EditorGUILayout.LabelField(content, options);
rect = GUILayoutUtility.GetLastRect();
rect.position = rect.position - new Vector2(16, 0);
// If property is an output, display a text label and put a port handle on the right side
} else if (port.direction == XNode.NodePort.IO.Output) {
Rect rect = GUILayoutUtility.GetLastRect();
position = rect.position - new Vector2(16, 0);
}
// If property is an output, display a text label and put a port handle on the right side
else if (port.direction == XNode.NodePort.IO.Output) {
// Display a label
EditorGUILayout.LabelField(content, NodeEditorResources.OutputPort, options);
rect = GUILayoutUtility.GetLastRect();
rect.position = rect.position + new Vector2(rect.width, 0);
Rect rect = GUILayoutUtility.GetLastRect();
position = rect.position + new Vector2(rect.width, 0);
}
PortField(position, port);
}
rect.size = new Vector2(16, 16);
/// <summary> Make a simple port field. </summary>
public static void PortField(Vector2 position, XNode.NodePort port) {
if (port == null) return;
Rect rect = new Rect(position, new Vector2(16, 16));
Color backgroundColor = new Color32(90, 97, 105, 255);
Color tint;
@ -254,7 +260,6 @@ namespace XNodeEditor {
if (!rlc.TryGetValue(fieldName, out list)) list = null;
}
if (list == null) {
Debug.Log("Create List");
list = new ReorderableList(instancePorts, null, true, true, true, true);
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) rlc.Add(fieldName, list);
else reorderableListCache.Add(serializedObject.targetObject, new Dictionary<string, ReorderableList>() { { fieldName, list } });
@ -266,83 +271,72 @@ namespace XNodeEditor {
SerializedProperty itemData = arrayData.GetArrayElementAtIndex(index);
EditorGUI.PropertyField(rect, itemData);
} else EditorGUI.LabelField(rect, port.fieldName);
NodeEditorGUILayout.PortField(node.GetPort(instancePorts[index].fieldName));
Vector2 pos = rect.position + (port.IsOutput?new Vector2(rect.width + 6, 0) : new Vector2(-36, 0));
NodeEditorGUILayout.PortField(pos, node.GetPort(instancePorts[index].fieldName));
};
list.drawHeaderCallback =
(Rect rect) => {
EditorGUI.LabelField(rect, serializedObject.FindProperty(fieldName).displayName);
};
list.onReorderCallback =
(ReorderableList rl) => {
for (int i = 0; i < rl.list.Count; i++) {
XNode.NodePort port = rl.list[i] as XNode.NodePort;
string[] name = port.fieldName.Split(' ');
int newIndex = int.Parse(name[1]);
if (i != newIndex) {
//port.Rename(name[0] + " " + i);
Debug.Log("Switch " + i + " and " + newIndex + "!");
}
}
};
list.onAddCallback =
(ReorderableList rl) => {
string newName = fieldName + " 0";
int i = 0;
while (node.HasPort(newName)) newName = fieldName + " " + (++i);
if (io == XNode.NodePort.IO.Output) node.AddInstanceOutput(type, connectionType, newName);
else node.AddInstanceInput(type, connectionType, newName);
serializedObject.Update();
EditorUtility.SetDirty(node);
if (hasArrayData) arrayData.InsertArrayElementAtIndex(arraySize);
serializedObject.ApplyModifiedProperties();
};
list.onRemoveCallback =
(ReorderableList rl) => {
int index = rl.index;
// Clear the removed ports connections
instancePorts[index].ClearConnections();
// Move following connections one step up to replace the missing connection
for (int k = index + 1; k < instancePorts.Count(); k++) {
for (int j = 0; j < instancePorts[k].ConnectionCount; j++) {
XNode.NodePort other = instancePorts[k].GetConnection(j);
instancePorts[k].Disconnect(other);
instancePorts[k - 1].Connect(other);
}
}
// Remove the last instance port, to avoid messing up the indexing
node.RemoveInstancePort(instancePorts[instancePorts.Count() - 1].fieldName);
serializedObject.Update();
EditorUtility.SetDirty(node);
if (hasArrayData) {
arrayData.DeleteArrayElementAtIndex(index);
arraySize--;
// Error handling. If the following happens too often, file a bug report at https://github.com/Siccity/xNode/issues
if (instancePorts.Count <= arraySize) {
while (instancePorts.Count <= arraySize) {
arrayData.DeleteArrayElementAtIndex(--arraySize);
}
Debug.LogWarning("Array size exceeded instance ports size. Excess items removed.");
}
serializedObject.ApplyModifiedProperties();
serializedObject.Update();
}
};
}
list.list = instancePorts;
list.DoLayoutList();
for (int i = 0; i < instancePorts.Count(); i++) {
GUILayout.BeginHorizontal();
// 'Remove' button
if (GUILayout.Button("-", EditorStyles.miniButton, GUILayout.ExpandWidth(false))) {
// Clear the removed ports connections
instancePorts[i].ClearConnections();
// Move following connections one step up to replace the missing connection
for (int k = i + 1; k < instancePorts.Count(); k++) {
for (int j = 0; j < instancePorts[k].ConnectionCount; j++) {
XNode.NodePort other = instancePorts[k].GetConnection(j);
instancePorts[k].Disconnect(other);
instancePorts[k - 1].Connect(other);
}
}
// Remove the last instance port, to avoid messing up the indexing
node.RemoveInstancePort(instancePorts[instancePorts.Count() - 1].fieldName);
serializedObject.Update();
EditorUtility.SetDirty(node);
if (hasArrayData) {
arrayData.DeleteArrayElementAtIndex(i);
arraySize--;
// Error handling. If the following happens too often, file a bug report at https://github.com/Siccity/xNode/issues
if (instancePorts.Count <= arraySize) {
while (instancePorts.Count <= arraySize) {
arrayData.DeleteArrayElementAtIndex(--arraySize);
}
Debug.LogWarning("Array size exceeded instance ports size. Excess items removed.");
}
serializedObject.ApplyModifiedProperties();
serializedObject.Update();
}
i--;
GUILayout.EndHorizontal();
} else {
if (hasArrayData) {
if (i < arraySize) {
SerializedProperty itemData = arrayData.GetArrayElementAtIndex(i);
if (itemData != null) EditorGUILayout.PropertyField(itemData, new GUIContent(ObjectNames.NicifyVariableName(fieldName) + " " + i), true);
else EditorGUILayout.LabelField("[Missing array data]");
} else EditorGUILayout.LabelField("[Out of bounds]");
} else {
EditorGUILayout.LabelField(ObjectNames.NicifyVariableName(instancePorts[i].fieldName));
}
GUILayout.EndHorizontal();
NodeEditorGUILayout.AddPortField(node.GetPort(instancePorts[i].fieldName));
}
// GUILayout.EndHorizontal();
}
GUILayout.BeginHorizontal();
GUILayout.FlexibleSpace();
// 'Add' button
if (GUILayout.Button("+", EditorStyles.miniButton, GUILayout.ExpandWidth(false))) {
string newName = fieldName + " 0";
int i = 0;
while (node.HasPort(newName)) newName = fieldName + " " + (++i);
if (io == XNode.NodePort.IO.Output) node.AddInstanceOutput(type, connectionType, newName);
else node.AddInstanceInput(type, connectionType, newName);
serializedObject.Update();
EditorUtility.SetDirty(node);
if (hasArrayData) arrayData.InsertArrayElementAtIndex(arraySize);
serializedObject.ApplyModifiedProperties();
}
GUILayout.EndHorizontal();
}
}
}

View File

@ -258,6 +258,12 @@ namespace XNode {
}
}
/// <summary> Potentially dangerous. Use only with instance ports </summary>
/// <param name="fieldName"></param>
public void Rename(string fieldName) {
_fieldName = fieldName;
}
/// <summary> Get reroute points for a given connection. This is used for organization </summary>
public List<Vector2> GetReroutePoints(int index) {
return connections[index].reroutePoints;