mirror of
https://github.com/Siccity/xNode.git
synced 2026-02-06 15:24:55 +08:00
Merge branch 'master' into examples
# Conflicts: # Examples.meta # Examples/MathGraph/MathGraph.cs.meta # Examples/MathGraph/New Math Graph.asset # Examples/MathGraph/New Math Graph.asset.meta # Examples/MathGraph/Nodes.meta # Examples/MathGraph/Nodes/DisplayValue.cs.meta # Examples/MathGraph/Nodes/Editor.meta # Examples/MathGraph/Nodes/Editor/DisplayValueEditor.cs.meta # Examples/MathGraph/Nodes/MathNode.cs # Examples/MathGraph/Nodes/MathNode.cs.meta # Examples/MathGraph/Nodes/Vector.cs # Examples/MathGraph/Nodes/Vector.cs.meta
This commit is contained in:
commit
54ed657194
@ -4,25 +4,21 @@ using UnityEngine;
|
||||
|
||||
namespace XNodeEditor {
|
||||
public partial class NodeEditorWindow {
|
||||
|
||||
public enum NodeActivity { Idle, HoldHeader, DragHeader, HoldGrid, DragGrid }
|
||||
public static NodeActivity currentActivity = NodeActivity.Idle;
|
||||
public static bool isPanning { get; private set; }
|
||||
public static Vector2 dragOffset;
|
||||
public static Vector2[] dragOffset;
|
||||
|
||||
private bool IsDraggingNode { get { return draggedNode != null; } }
|
||||
private bool IsDraggingPort { get { return draggedOutput != null; } }
|
||||
private bool IsHoveringPort { get { return hoveredPort != null; } }
|
||||
private bool IsHoveringNode { get { return hoveredNode != null; } }
|
||||
private bool HasSelectedNode { get { return selectedNode != null; } }
|
||||
|
||||
private XNode.Node hoveredNode = null;
|
||||
|
||||
[NonSerialized] private XNode.Node selectedNode = null;
|
||||
[NonSerialized] private XNode.Node draggedNode = null;
|
||||
[NonSerialized] private XNode.NodePort hoveredPort = null;
|
||||
[NonSerialized] private XNode.NodePort draggedOutput = null;
|
||||
[NonSerialized] private XNode.NodePort draggedOutputTarget = null;
|
||||
|
||||
private Rect nodeRects;
|
||||
private Vector2 dragBoxStart;
|
||||
private UnityEngine.Object[] preBoxSelection;
|
||||
|
||||
public void Controls() {
|
||||
wantsMouseMove = true;
|
||||
@ -45,23 +41,44 @@ namespace XNodeEditor {
|
||||
draggedOutputTarget = null;
|
||||
}
|
||||
Repaint();
|
||||
} else if (IsDraggingNode) {
|
||||
draggedNode.position = WindowToGridPosition(e.mousePosition) + dragOffset;
|
||||
if (NodeEditorPreferences.gridSnap) {
|
||||
draggedNode.position.x = (Mathf.Round((draggedNode.position.x + 8) / 16) * 16) - 8;
|
||||
draggedNode.position.y = (Mathf.Round((draggedNode.position.y + 8) / 16) * 16) - 8;
|
||||
} else if (currentActivity == NodeActivity.HoldHeader || currentActivity == NodeActivity.DragHeader) {
|
||||
for (int i = 0; i < Selection.objects.Length; i++) {
|
||||
if (Selection.objects[i] is XNode.Node) {
|
||||
XNode.Node node = Selection.objects[i] as XNode.Node;
|
||||
node.position = WindowToGridPosition(e.mousePosition) + dragOffset[i];
|
||||
if (NodeEditorPreferences.GridSnap) {
|
||||
node.position.x = (Mathf.Round((node.position.x + 8) / 16) * 16) - 8;
|
||||
node.position.y = (Mathf.Round((node.position.y + 8) / 16) * 16) - 8;
|
||||
}
|
||||
}
|
||||
}
|
||||
currentActivity = NodeActivity.DragHeader;
|
||||
Repaint();
|
||||
} else if (currentActivity == NodeActivity.HoldGrid) {
|
||||
currentActivity = NodeActivity.DragGrid;
|
||||
preBoxSelection = Selection.objects;
|
||||
dragBoxStart = WindowToGridPosition(e.mousePosition);
|
||||
Repaint();
|
||||
} else if (currentActivity == NodeActivity.DragGrid) {
|
||||
foreach (XNode.Node node in graph.nodes) {
|
||||
|
||||
}
|
||||
Repaint();
|
||||
}
|
||||
} else if (e.button == 1 || e.button == 2) {
|
||||
panOffset += e.delta * zoom;
|
||||
Vector2 tempOffset = panOffset;
|
||||
tempOffset += e.delta * zoom;
|
||||
// Round value to increase crispyness of UI text
|
||||
tempOffset.x = Mathf.Round(tempOffset.x);
|
||||
tempOffset.y = Mathf.Round(tempOffset.y);
|
||||
panOffset = tempOffset;
|
||||
isPanning = true;
|
||||
}
|
||||
break;
|
||||
case EventType.MouseDown:
|
||||
Repaint();
|
||||
if (e.button == 0) {
|
||||
SelectNode(hoveredNode);
|
||||
|
||||
if (IsHoveringPort) {
|
||||
if (hoveredPort.IsOutput) {
|
||||
draggedOutput = hoveredPort;
|
||||
@ -77,8 +94,23 @@ namespace XNodeEditor {
|
||||
}
|
||||
}
|
||||
} else if (IsHoveringNode && IsHoveringTitle(hoveredNode)) {
|
||||
draggedNode = hoveredNode;
|
||||
dragOffset = hoveredNode.position - WindowToGridPosition(e.mousePosition);
|
||||
// If mousedown on node header, select or deselect
|
||||
if (!Selection.Contains(hoveredNode)) SelectNode(hoveredNode, e.control || e.shift);
|
||||
else if (e.control || e.shift) DeselectNode(hoveredNode);
|
||||
e.Use();
|
||||
currentActivity = NodeActivity.HoldHeader;
|
||||
dragOffset = new Vector2[Selection.objects.Length];
|
||||
for (int i = 0; i < dragOffset.Length; i++) {
|
||||
if (Selection.objects[i] is XNode.Node) {
|
||||
XNode.Node node = Selection.objects[i] as XNode.Node;
|
||||
dragOffset[i] = node.position - WindowToGridPosition(e.mousePosition);
|
||||
}
|
||||
}
|
||||
}
|
||||
// If mousedown on grid background, deselect all
|
||||
else if (!IsHoveringNode) {
|
||||
currentActivity = NodeActivity.HoldGrid;
|
||||
if (!e.control && !e.shift) Selection.activeObject = null;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -97,18 +129,30 @@ namespace XNodeEditor {
|
||||
draggedOutput = null;
|
||||
draggedOutputTarget = null;
|
||||
EditorUtility.SetDirty(graph);
|
||||
Repaint();
|
||||
AssetDatabase.SaveAssets();
|
||||
} else if (IsDraggingNode) {
|
||||
draggedNode = null;
|
||||
} else if (currentActivity == NodeActivity.DragHeader) {
|
||||
AssetDatabase.SaveAssets();
|
||||
} else if (GUIUtility.hotControl != 0) {
|
||||
} else if (!IsHoveringNode) {
|
||||
// If click outside node, release field focus
|
||||
if (!isPanning) {
|
||||
GUIUtility.hotControl = 0;
|
||||
GUIUtility.keyboardControl = 0;
|
||||
}
|
||||
AssetDatabase.SaveAssets();
|
||||
}
|
||||
|
||||
// If click node header, select single node.
|
||||
if (currentActivity == NodeActivity.HoldHeader && !(e.control || e.shift)) {
|
||||
SelectNode(hoveredNode, false);
|
||||
}
|
||||
|
||||
Repaint();
|
||||
currentActivity = NodeActivity.Idle;
|
||||
} else if (e.button == 1) {
|
||||
if (!isPanning) {
|
||||
if (IsHoveringNode && IsHoveringTitle(hoveredNode)) {
|
||||
ShowNodeContextMenu(hoveredNode);
|
||||
if (!Selection.Contains(hoveredNode)) SelectNode(hoveredNode, false);
|
||||
ShowNodeContextMenu();
|
||||
} else if (!IsHoveringNode) {
|
||||
ShowGraphContextMenu();
|
||||
}
|
||||
@ -116,6 +160,18 @@ namespace XNodeEditor {
|
||||
isPanning = false;
|
||||
}
|
||||
break;
|
||||
case EventType.KeyDown:
|
||||
if (e.keyCode == KeyCode.Delete) RemoveSelectedNodes();
|
||||
else if (e.keyCode == KeyCode.D && e.control) DublicateSelectedNodes();
|
||||
Repaint();
|
||||
break;
|
||||
case EventType.Ignore:
|
||||
// If release mouse outside window
|
||||
if (e.rawType == EventType.MouseUp && currentActivity == NodeActivity.DragGrid) {
|
||||
Repaint();
|
||||
currentActivity = NodeActivity.Idle;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -131,6 +187,31 @@ namespace XNodeEditor {
|
||||
Repaint();
|
||||
}
|
||||
|
||||
/// <summary> Remove nodes in the graph in Selection.objects</summary>
|
||||
public void RemoveSelectedNodes() {
|
||||
foreach (UnityEngine.Object item in Selection.objects) {
|
||||
if (item is XNode.Node) {
|
||||
XNode.Node node = item as XNode.Node;
|
||||
graph.RemoveNode(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// <summary> Dublicate selected nodes and select the dublicates
|
||||
public void DublicateSelectedNodes() {
|
||||
UnityEngine.Object[] newNodes = new UnityEngine.Object[Selection.objects.Length];
|
||||
for (int i = 0; i < Selection.objects.Length; i++) {
|
||||
if (Selection.objects[i] is XNode.Node) {
|
||||
XNode.Node node = Selection.objects[i] as XNode.Node;
|
||||
if (node.graph != graph) continue; // ignore nodes selected in another graph
|
||||
XNode.Node n = graph.CopyNode(node);
|
||||
n.position = node.position + new Vector2(30, 30);
|
||||
newNodes[i] = n;
|
||||
}
|
||||
}
|
||||
Selection.objects = newNodes;
|
||||
}
|
||||
|
||||
/// <summary> Draw a connection as we are dragging it </summary>
|
||||
public void DrawDraggedConnection() {
|
||||
if (IsDraggingPort) {
|
||||
|
||||
@ -6,7 +6,8 @@ using UnityEngine;
|
||||
namespace XNodeEditor {
|
||||
/// <summary> Contains GUI methods </summary>
|
||||
public partial class NodeEditorWindow {
|
||||
NodeGraphEditor currentGraphEditor;
|
||||
private NodeGraphEditor currentGraphEditor;
|
||||
private List<UnityEngine.Object> selectionCache;
|
||||
|
||||
private void OnGUI() {
|
||||
Event e = Event.current;
|
||||
@ -20,6 +21,7 @@ namespace XNodeEditor {
|
||||
DrawConnections();
|
||||
DrawDraggedConnection();
|
||||
DrawNodes();
|
||||
DrawBox();
|
||||
DrawTooltip();
|
||||
|
||||
GUI.matrix = m;
|
||||
@ -70,27 +72,45 @@ namespace XNodeEditor {
|
||||
GUI.DrawTextureWithTexCoords(rect, crossTex, new Rect(tileOffset + new Vector2(0.5f, 0.5f), tileAmount));
|
||||
}
|
||||
|
||||
public void DrawBox() {
|
||||
if (currentActivity == NodeActivity.DragGrid) {
|
||||
Vector2 curPos = WindowToGridPosition(Event.current.mousePosition);
|
||||
Vector2 size = curPos - dragBoxStart;
|
||||
Rect r = new Rect(dragBoxStart, size);
|
||||
r.position = GridToWindowPosition(r.position);
|
||||
r.size /= zoom;
|
||||
Handles.DrawSolidRectangleWithOutline(r, new Color(0, 0, 0, 0.1f), new Color(1, 1, 1, 0.6f));
|
||||
}
|
||||
}
|
||||
|
||||
public static bool DropdownButton(string name, float width) {
|
||||
return GUILayout.Button(name, EditorStyles.toolbarDropDown, GUILayout.Width(width));
|
||||
}
|
||||
|
||||
/// <summary> Show right-click context menu for a node </summary>
|
||||
public void ShowNodeContextMenu(XNode.Node node) {
|
||||
/// <summary> Show right-click context menu for selected nodes </summary>
|
||||
public void ShowNodeContextMenu() {
|
||||
GenericMenu contextMenu = new GenericMenu();
|
||||
contextMenu.AddItem(new GUIContent("Move To Top"), false, () => {
|
||||
int index;
|
||||
while ((index = graph.nodes.IndexOf(node)) != graph.nodes.Count - 1) {
|
||||
graph.nodes[index] = graph.nodes[index + 1];
|
||||
graph.nodes[index + 1] = node;
|
||||
}
|
||||
});
|
||||
contextMenu.AddItem(new GUIContent("Duplicate"), false, () => {
|
||||
XNode.Node n = graph.CopyNode(node);
|
||||
n.position = node.position + new Vector2(30, 30);
|
||||
});
|
||||
contextMenu.AddItem(new GUIContent("Remove"), false, () => graph.RemoveNode(node));
|
||||
// If only one node is selected
|
||||
if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
|
||||
XNode.Node node = Selection.activeObject as XNode.Node;
|
||||
contextMenu.AddItem(new GUIContent("Move To Top"), false, () => {
|
||||
int index;
|
||||
while ((index = graph.nodes.IndexOf(node)) != graph.nodes.Count - 1) {
|
||||
graph.nodes[index] = graph.nodes[index + 1];
|
||||
graph.nodes[index + 1] = node;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
contextMenu.AddItem(new GUIContent("Duplicate"), false, DublicateSelectedNodes);
|
||||
contextMenu.AddItem(new GUIContent("Remove"), false, RemoveSelectedNodes);
|
||||
|
||||
// If only one node is selected
|
||||
if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
|
||||
XNode.Node node = Selection.activeObject as XNode.Node;
|
||||
AddCustomContextMenuItems(contextMenu, node);
|
||||
}
|
||||
|
||||
AddCustomContextMenuItems(contextMenu, node);
|
||||
contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
|
||||
}
|
||||
|
||||
@ -168,17 +188,20 @@ namespace XNodeEditor {
|
||||
|
||||
private void DrawNodes() {
|
||||
Event e = Event.current;
|
||||
if (e.type == EventType.Layout) {
|
||||
selectionCache = new List<UnityEngine.Object>(Selection.objects);
|
||||
}
|
||||
if (e.type == EventType.Repaint) {
|
||||
portConnectionPoints.Clear();
|
||||
nodeWidths.Clear();
|
||||
}
|
||||
|
||||
//Selected node is hashed before and after node GUI to detect changes
|
||||
//Active node is hashed before and after node GUI to detect changes
|
||||
int nodeHash = 0;
|
||||
System.Reflection.MethodInfo onValidate = null;
|
||||
if (selectedNode != null) {
|
||||
onValidate = selectedNode.GetType().GetMethod("OnValidate");
|
||||
if (onValidate != null) nodeHash = selectedNode.GetHashCode();
|
||||
if (Selection.activeObject != null && Selection.activeObject is XNode.Node) {
|
||||
onValidate = Selection.activeObject.GetType().GetMethod("OnValidate");
|
||||
if (onValidate != null) nodeHash = Selection.activeObject.GetHashCode();
|
||||
}
|
||||
|
||||
BeginZoomed(position, zoom);
|
||||
@ -190,6 +213,8 @@ namespace XNodeEditor {
|
||||
hoveredPort = null;
|
||||
}
|
||||
|
||||
List<UnityEngine.Object> preSelection = new List<UnityEngine.Object>(preBoxSelection);
|
||||
|
||||
//Save guiColor so we can revert it
|
||||
Color guiColor = GUI.color;
|
||||
for (int n = 0; n < graph.nodes.Count; n++) {
|
||||
@ -206,9 +231,23 @@ namespace XNodeEditor {
|
||||
|
||||
GUILayout.BeginArea(new Rect(nodePos, new Vector2(nodeEditor.GetWidth(), 4000)));
|
||||
|
||||
GUIStyle style = NodeEditorResources.styles.nodeBody;
|
||||
GUI.color = nodeEditor.GetTint();
|
||||
GUILayout.BeginVertical(new GUIStyle(style));
|
||||
bool selected = selectionCache.Contains(graph.nodes[n]);
|
||||
|
||||
if (selected) {
|
||||
GUIStyle style = new GUIStyle(NodeEditorResources.styles.nodeBody);
|
||||
GUIStyle highlightStyle = new GUIStyle(NodeEditorResources.styles.nodeHighlight);
|
||||
highlightStyle.padding = style.padding;
|
||||
style.padding = new RectOffset();
|
||||
GUI.color = nodeEditor.GetTint();
|
||||
GUILayout.BeginVertical(new GUIStyle(style));
|
||||
GUI.color = NodeEditorPreferences.HighlightColor;
|
||||
GUILayout.BeginVertical(new GUIStyle(highlightStyle));
|
||||
} else {
|
||||
GUIStyle style = NodeEditorResources.styles.nodeBody;
|
||||
GUI.color = nodeEditor.GetTint();
|
||||
GUILayout.BeginVertical(new GUIStyle(style));
|
||||
}
|
||||
|
||||
GUI.color = guiColor;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
|
||||
@ -235,6 +274,7 @@ namespace XNodeEditor {
|
||||
}
|
||||
|
||||
GUILayout.EndVertical();
|
||||
if (selected) GUILayout.EndVertical();
|
||||
|
||||
if (e.type != EventType.Layout) {
|
||||
//Check if we are hovering this node
|
||||
@ -242,6 +282,16 @@ namespace XNodeEditor {
|
||||
Rect windowRect = new Rect(nodePos, nodeSize);
|
||||
if (windowRect.Contains(mousePos)) hoveredNode = node;
|
||||
|
||||
//If dragging a selection box, add nodes inside to selection
|
||||
if (currentActivity == NodeActivity.DragGrid) {
|
||||
Vector2 startPos = GridToWindowPositionNoClipped(dragBoxStart);
|
||||
Vector2 size = mousePos - startPos;
|
||||
if (size.x < 0) { startPos.x += size.x; size.x = Mathf.Abs(size.x); }
|
||||
if (size.y < 0) { startPos.y += size.y; size.y = Mathf.Abs(size.y); }
|
||||
Rect r = new Rect(startPos, size);
|
||||
if (windowRect.Overlaps(r)) preSelection.Add(node);
|
||||
}
|
||||
|
||||
//Check if we are hovering any of this nodes ports
|
||||
//Check input ports
|
||||
foreach (XNode.NodePort input in node.Inputs) {
|
||||
@ -262,13 +312,14 @@ namespace XNodeEditor {
|
||||
GUILayout.EndArea();
|
||||
}
|
||||
|
||||
if (e.type != EventType.Layout && currentActivity == NodeActivity.DragGrid) Selection.objects = preSelection.ToArray();
|
||||
EndZoomed(position, zoom);
|
||||
|
||||
//If a change in hash is detected in the selected node, call OnValidate method.
|
||||
//This is done through reflection because OnValidate is only relevant in editor,
|
||||
//and thus, the code should not be included in build.
|
||||
if (selectedNode != null) {
|
||||
if (onValidate != null && nodeHash != selectedNode.GetHashCode()) onValidate.Invoke(selectedNode, null);
|
||||
if (nodeHash != 0) {
|
||||
if (onValidate != null && nodeHash != Selection.activeObject.GetHashCode()) onValidate.Invoke(Selection.activeObject, null);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -9,7 +9,7 @@ namespace XNodeEditor {
|
||||
public static Texture2D gridTexture {
|
||||
get {
|
||||
VerifyLoaded();
|
||||
if (_gridTexture == null) _gridTexture = NodeEditorResources.GenerateGridTexture(_gridLineColor, _gridBgColor);
|
||||
if (_gridTexture == null) _gridTexture = NodeEditorResources.GenerateGridTexture(settings.gridLineColor, settings.gridBgColor);
|
||||
return _gridTexture;
|
||||
}
|
||||
}
|
||||
@ -17,27 +17,53 @@ namespace XNodeEditor {
|
||||
public static Texture2D crossTexture {
|
||||
get {
|
||||
VerifyLoaded();
|
||||
if (_crossTexture == null) _crossTexture = NodeEditorResources.GenerateCrossTexture(_gridLineColor);
|
||||
if (_crossTexture == null) _crossTexture = NodeEditorResources.GenerateCrossTexture(settings.gridLineColor);
|
||||
return _crossTexture;
|
||||
}
|
||||
}
|
||||
private static Texture2D _crossTexture;
|
||||
|
||||
/// <summary> Have we loaded the prefs yet </summary>
|
||||
private static bool prefsLoaded = false;
|
||||
public static bool GridSnap { get { VerifyLoaded(); return settings.gridSnap; } }
|
||||
public static Color HighlightColor { get { VerifyLoaded(); return settings.highlightColor; } }
|
||||
|
||||
private static Dictionary<string, Color> typeColors = new Dictionary<string, Color>();
|
||||
private static Settings settings;
|
||||
|
||||
[System.Serializable]
|
||||
private class Settings : ISerializationCallbackReceiver {
|
||||
public Color32 gridLineColor = new Color(0.45f, 0.45f, 0.45f);
|
||||
public Color32 gridBgColor = new Color(0.18f, 0.18f, 0.18f);
|
||||
public Color32 highlightColor = new Color32(255, 223, 255, 255);
|
||||
public bool gridSnap = true;
|
||||
public string typeColorsData = "";
|
||||
public Dictionary<string, Color> typeColors = new Dictionary<string, Color>();
|
||||
|
||||
public void OnAfterDeserialize() {
|
||||
// Deserialize typeColorsData
|
||||
typeColors = new Dictionary<string, Color>();
|
||||
string[] data = typeColorsData.Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
for (int i = 0; i < data.Length; i += 2) {
|
||||
Color col;
|
||||
if (ColorUtility.TryParseHtmlString("#" + data[i + 1], out col)) {
|
||||
typeColors.Add(data[i], col);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnBeforeSerialize() {
|
||||
// Serialize typeColors
|
||||
typeColorsData = "";
|
||||
foreach (var item in typeColors) {
|
||||
typeColorsData += item.Key + "," + ColorUtility.ToHtmlStringRGB(item.Value) + ",";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Dictionary<string, Color> typeColors;
|
||||
private static Dictionary<string, Color> generatedTypeColors;
|
||||
public static bool gridSnap { get { VerifyLoaded(); return _gridSnap; } }
|
||||
private static bool _gridSnap = true;
|
||||
public static Color gridLineColor { get { VerifyLoaded(); return _gridLineColor; } }
|
||||
private static Color _gridLineColor;
|
||||
public static Color gridBgColor { get { VerifyLoaded(); return _gridBgColor; } }
|
||||
private static Color _gridBgColor;
|
||||
[PreferenceItem("Node Editor")]
|
||||
private static void PreferencesGUI() {
|
||||
VerifyLoaded();
|
||||
|
||||
NodeSettingsGUI();
|
||||
GridSettingsGUI();
|
||||
TypeColorsGUI();
|
||||
if (GUILayout.Button(new GUIContent("Set Default", "Reset all values to default"), GUILayout.Width(120))) {
|
||||
@ -48,15 +74,25 @@ namespace XNodeEditor {
|
||||
private static void GridSettingsGUI() {
|
||||
//Label
|
||||
EditorGUILayout.LabelField("Grid", EditorStyles.boldLabel);
|
||||
_gridSnap = EditorGUILayout.Toggle("Snap", _gridSnap);
|
||||
settings.gridSnap = EditorGUILayout.Toggle("Snap", settings.gridSnap);
|
||||
|
||||
//EditorGUIUtility.labelWidth = 30;
|
||||
_gridLineColor = EditorGUILayout.ColorField("Color", _gridLineColor);
|
||||
_gridBgColor = EditorGUILayout.ColorField(" ", _gridBgColor);
|
||||
settings.gridLineColor = EditorGUILayout.ColorField("Color", settings.gridLineColor);
|
||||
settings.gridBgColor = EditorGUILayout.ColorField(" ", settings.gridBgColor);
|
||||
if (GUI.changed) {
|
||||
SavePrefs();
|
||||
_gridTexture = NodeEditorResources.GenerateGridTexture(settings.gridLineColor, settings.gridBgColor);
|
||||
_crossTexture = NodeEditorResources.GenerateCrossTexture(settings.gridLineColor);
|
||||
NodeEditorWindow.RepaintAll();
|
||||
}
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
|
||||
private static void NodeSettingsGUI() {
|
||||
//Label
|
||||
EditorGUILayout.LabelField("Node", EditorStyles.boldLabel);
|
||||
settings.highlightColor = EditorGUILayout.ColorField("Selection", settings.highlightColor);
|
||||
if (GUI.changed) {
|
||||
SavePrefs();
|
||||
_gridTexture = NodeEditorResources.GenerateGridTexture(_gridLineColor, _gridBgColor);
|
||||
_crossTexture = NodeEditorResources.GenerateCrossTexture(_gridLineColor);
|
||||
NodeEditorWindow.RepaintAll();
|
||||
}
|
||||
EditorGUILayout.Space();
|
||||
@ -64,100 +100,54 @@ namespace XNodeEditor {
|
||||
|
||||
private static void TypeColorsGUI() {
|
||||
//Label
|
||||
EditorGUILayout.LabelField("Type colors", EditorStyles.boldLabel);
|
||||
EditorGUILayout.LabelField("Types", EditorStyles.boldLabel);
|
||||
|
||||
//Get saved type keys
|
||||
string[] typeKeys = new string[typeColors.Count];
|
||||
typeColors.Keys.CopyTo(typeKeys, 0);
|
||||
//Display saved type colors
|
||||
foreach (var key in typeKeys) {
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (!EditorGUILayout.Toggle(new GUIContent(key, key), true)) {
|
||||
typeColors.Remove(key);
|
||||
SavePrefs();
|
||||
EditorGUILayout.EndHorizontal();
|
||||
continue;
|
||||
}
|
||||
//Display type colors. Save them if they are edited by the user
|
||||
List<string> keys = new List<string>(typeColors.Keys);
|
||||
foreach (string key in keys) {
|
||||
Color col = typeColors[key];
|
||||
col = EditorGUILayout.ColorField(col);
|
||||
typeColors[key] = col;
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
if (GUI.changed) {
|
||||
SavePrefs();
|
||||
NodeEditorWindow.RepaintAll();
|
||||
}
|
||||
|
||||
//Get generated type keys
|
||||
string[] generatedTypeKeys = new string[generatedTypeColors.Count];
|
||||
generatedTypeColors.Keys.CopyTo(generatedTypeKeys, 0);
|
||||
//Display generated type colors
|
||||
foreach (var key in generatedTypeKeys) {
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
if (EditorGUILayout.Toggle(new GUIContent(key, key), false)) {
|
||||
typeColors.Add(key, generatedTypeColors[key]);
|
||||
generatedTypeColors.Remove(key);
|
||||
SavePrefs();
|
||||
EditorGUILayout.EndHorizontal();
|
||||
continue;
|
||||
}
|
||||
Color col = generatedTypeColors[key];
|
||||
EditorGUI.BeginDisabledGroup(true);
|
||||
col = EditorGUILayout.ColorField(col);
|
||||
EditorGUI.EndDisabledGroup();
|
||||
|
||||
col = EditorGUILayout.ColorField(key, col);
|
||||
EditorGUILayout.EndHorizontal();
|
||||
if (EditorGUI.EndChangeCheck()) {
|
||||
typeColors[key] = col;
|
||||
if (settings.typeColors.ContainsKey(key)) settings.typeColors[key] = col;
|
||||
else settings.typeColors.Add(key, col);
|
||||
SavePrefs();
|
||||
NodeEditorWindow.RepaintAll();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void LoadPrefs() {
|
||||
//Load type colors
|
||||
generatedTypeColors = new Dictionary<string, Color>();
|
||||
private static Settings LoadPrefs() {
|
||||
// Remove obsolete editorprefs
|
||||
if (EditorPrefs.HasKey("xnode_typecolors")) EditorPrefs.DeleteKey("xnode_typecolors");
|
||||
if (EditorPrefs.HasKey("xnode_gridcolor0")) EditorPrefs.DeleteKey("xnode_gridcolor0");
|
||||
if (EditorPrefs.HasKey("xnode_gridcolor1")) EditorPrefs.DeleteKey("xnode_gridcolor1");
|
||||
if (EditorPrefs.HasKey("xnode_gridsnap")) EditorPrefs.DeleteKey("xnode_gridcolor1");
|
||||
|
||||
if (!EditorPrefs.HasKey("xnode_typecolors")) EditorPrefs.SetString("xnode_typecolors", "");
|
||||
string[] data = EditorPrefs.GetString("xnode_typecolors").Split(new char[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
|
||||
typeColors = new Dictionary<string, Color>();
|
||||
for (int i = 0; i < data.Length; i += 2) {
|
||||
Color col;
|
||||
if (ColorUtility.TryParseHtmlString("#" + data[i + 1], out col)) {
|
||||
typeColors.Add(data[i], col);
|
||||
}
|
||||
}
|
||||
|
||||
//Load grid colors
|
||||
if (!EditorPrefs.HasKey("xnode_gridcolor0")) EditorPrefs.SetString("xnode_gridcolor0", ColorUtility.ToHtmlStringRGB(new Color(0.45f, 0.45f, 0.45f)));
|
||||
ColorUtility.TryParseHtmlString("#" + EditorPrefs.GetString("xnode_gridcolor0"), out _gridLineColor);
|
||||
if (!EditorPrefs.HasKey("xnode_gridcolor1")) EditorPrefs.SetString("xnode_gridcolor1", ColorUtility.ToHtmlStringRGB(new Color(0.18f, 0.18f, 0.18f)));
|
||||
ColorUtility.TryParseHtmlString("#" + EditorPrefs.GetString("xnode_gridcolor1"), out _gridBgColor);
|
||||
|
||||
//Load snap option
|
||||
if (EditorPrefs.HasKey("xnode_gridsnap")) _gridSnap = EditorPrefs.GetBool("xnode_gridsnap");
|
||||
|
||||
NodeEditorWindow.RepaintAll();
|
||||
prefsLoaded = true;
|
||||
if (!EditorPrefs.HasKey("xNode.Settings")) EditorPrefs.SetString("xNode.Settings", JsonUtility.ToJson(new Settings()));
|
||||
return JsonUtility.FromJson<Settings>(EditorPrefs.GetString("xNode.Settings"));
|
||||
}
|
||||
|
||||
/// <summary> Delete all prefs </summary>
|
||||
public static void ResetPrefs() {
|
||||
if (EditorPrefs.HasKey("xnode_typecolors")) EditorPrefs.DeleteKey("xnode_typecolors");
|
||||
if (EditorPrefs.HasKey("xnode_gridcolor0")) EditorPrefs.DeleteKey("xnode_gridcolor0");
|
||||
if (EditorPrefs.HasKey("xnode_gridcolor1")) EditorPrefs.DeleteKey("xnode_gridcolor1");
|
||||
LoadPrefs();
|
||||
if (EditorPrefs.HasKey("xNode.Settings")) EditorPrefs.DeleteKey("xNode.Settings");
|
||||
|
||||
settings = LoadPrefs();
|
||||
typeColors = new Dictionary<string, Color>();
|
||||
_gridTexture = NodeEditorResources.GenerateGridTexture(settings.gridLineColor, settings.gridBgColor);
|
||||
_crossTexture = NodeEditorResources.GenerateCrossTexture(settings.gridLineColor);
|
||||
NodeEditorWindow.RepaintAll();
|
||||
}
|
||||
|
||||
private static void SavePrefs() {
|
||||
string s = "";
|
||||
foreach (var item in typeColors) {
|
||||
s += item.Key + "," + ColorUtility.ToHtmlStringRGB(item.Value) + ",";
|
||||
}
|
||||
EditorPrefs.SetString("xnode_typecolors", s);
|
||||
EditorPrefs.SetString("xnode_gridcolor0", ColorUtility.ToHtmlStringRGB(_gridLineColor));
|
||||
EditorPrefs.SetString("xnode_gridcolor1", ColorUtility.ToHtmlStringRGB(_gridBgColor));
|
||||
EditorPrefs.SetBool("xnode_gridsnap", _gridSnap);
|
||||
EditorPrefs.SetString("xNode.Settings", JsonUtility.ToJson(settings));
|
||||
}
|
||||
|
||||
private static void VerifyLoaded() {
|
||||
if (!prefsLoaded) LoadPrefs();
|
||||
if (settings == null) settings = LoadPrefs();
|
||||
}
|
||||
|
||||
/// <summary> Return color based on type </summary>
|
||||
@ -165,15 +155,18 @@ namespace XNodeEditor {
|
||||
VerifyLoaded();
|
||||
if (type == null) return Color.gray;
|
||||
string typeName = type.PrettyName();
|
||||
if (typeColors.ContainsKey(typeName)) return typeColors[typeName];
|
||||
if (generatedTypeColors.ContainsKey(typeName)) return generatedTypeColors[typeName];
|
||||
#if UNITY_5_4_OR_NEWER
|
||||
UnityEngine.Random.InitState(typeName.GetHashCode());
|
||||
#else
|
||||
UnityEngine.Random.seed = typeName.GetHashCode();
|
||||
#endif
|
||||
generatedTypeColors.Add(typeName, new Color(UnityEngine.Random.value, UnityEngine.Random.value, UnityEngine.Random.value));
|
||||
return generatedTypeColors[typeName];
|
||||
if (!typeColors.ContainsKey(typeName)) {
|
||||
if (settings.typeColors.ContainsKey(typeName)) typeColors.Add(typeName, settings.typeColors[typeName]);
|
||||
else {
|
||||
#if UNITY_5_4_OR_NEWER
|
||||
UnityEngine.Random.InitState(typeName.GetHashCode());
|
||||
#else
|
||||
UnityEngine.Random.seed = typeName.GetHashCode();
|
||||
#endif
|
||||
typeColors.Add(typeName, new Color(UnityEngine.Random.value, UnityEngine.Random.value, UnityEngine.Random.value));
|
||||
}
|
||||
}
|
||||
return typeColors[typeName];
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -9,13 +9,15 @@ namespace XNodeEditor {
|
||||
private static Texture2D _dotOuter;
|
||||
public static Texture2D nodeBody { get { return _nodeBody != null ? _nodeBody : _nodeBody = Resources.Load<Texture2D>("xnode_node"); } }
|
||||
private static Texture2D _nodeBody;
|
||||
public static Texture2D nodeHighlight { get { return _nodeHighlight != null ? _nodeHighlight : _nodeHighlight = Resources.Load<Texture2D>("xnode_node_highlight"); } }
|
||||
private static Texture2D _nodeHighlight;
|
||||
|
||||
// Styles
|
||||
public static Styles styles { get { return _styles != null ? _styles : _styles = new Styles(); } }
|
||||
public static Styles _styles = null;
|
||||
|
||||
public class Styles {
|
||||
public GUIStyle inputPort, outputPort, nodeHeader, nodeBody, tooltip;
|
||||
public GUIStyle inputPort, outputPort, nodeHeader, nodeBody, tooltip, nodeHighlight;
|
||||
|
||||
public Styles() {
|
||||
GUIStyle baseStyle = new GUIStyle("Label");
|
||||
@ -39,6 +41,10 @@ namespace XNodeEditor {
|
||||
nodeBody.border = new RectOffset(32, 32, 32, 32);
|
||||
nodeBody.padding = new RectOffset(16, 16, 4, 16);
|
||||
|
||||
nodeHighlight = new GUIStyle();
|
||||
nodeHighlight.normal.background = NodeEditorResources.nodeHighlight;
|
||||
nodeHighlight.border = new RectOffset(32, 32, 32, 32);
|
||||
|
||||
tooltip = new GUIStyle("helpBox");
|
||||
tooltip.alignment = TextAnchor.MiddleCenter;
|
||||
}
|
||||
@ -50,8 +56,8 @@ namespace XNodeEditor {
|
||||
for (int y = 0; y < 64; y++) {
|
||||
for (int x = 0; x < 64; x++) {
|
||||
Color col = bg;
|
||||
if (y % 16 == 0 || x % 16 == 0) col = Color.Lerp(line,bg,0.65f);
|
||||
if (y == 63 || x == 63) col = Color.Lerp(line,bg,0.35f);
|
||||
if (y % 16 == 0 || x % 16 == 0) col = Color.Lerp(line, bg, 0.65f);
|
||||
if (y == 63 || x == 63) col = Color.Lerp(line, bg, 0.35f);
|
||||
cols[(y * 64) + x] = col;
|
||||
}
|
||||
}
|
||||
|
||||
@ -77,8 +77,18 @@ namespace XNodeEditor {
|
||||
return new Vector2(xOffset, yOffset);
|
||||
}
|
||||
|
||||
public void SelectNode(XNode.Node node) {
|
||||
selectedNode = node;
|
||||
public void SelectNode(XNode.Node node, bool add) {
|
||||
if (add) {
|
||||
List<Object> selection = new List<Object>(Selection.objects);
|
||||
selection.Add(node);
|
||||
Selection.objects = selection.ToArray();
|
||||
} else Selection.objects = new Object[] { node };
|
||||
}
|
||||
|
||||
public void DeselectNode(XNode.Node node) {
|
||||
List<Object> selection = new List<Object>(Selection.objects);
|
||||
selection.Remove(node);
|
||||
Selection.objects = selection.ToArray();
|
||||
}
|
||||
|
||||
[OnOpenAsset(0)]
|
||||
|
||||
BIN
Scripts/Editor/Resources/xnode_node_highlight.png
Normal file
BIN
Scripts/Editor/Resources/xnode_node_highlight.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 20 KiB |
87
Scripts/Editor/Resources/xnode_node_highlight.png.meta
Normal file
87
Scripts/Editor/Resources/xnode_node_highlight.png.meta
Normal file
@ -0,0 +1,87 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2ab2b92d7e1771b47bba0a46a6f0f6d5
|
||||
timeCreated: 1516610730
|
||||
licenseType: Free
|
||||
TextureImporter:
|
||||
fileIDToRecycleName: {}
|
||||
externalObjects: {}
|
||||
serializedVersion: 4
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 0
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: 1
|
||||
mipBias: -1
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: -1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spritePixelsToUnits: 100
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 2
|
||||
textureShape: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
platformSettings:
|
||||
- buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
- buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
spritePackingTag:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -35,9 +35,9 @@ namespace XNode {
|
||||
}
|
||||
|
||||
public enum ConnectionType {
|
||||
/// <summary> Allow multiple connections</summery>
|
||||
/// <summary> Allow multiple connections</summary>
|
||||
Multiple,
|
||||
/// <summary> always override the current connection </summery>
|
||||
/// <summary> always override the current connection </summary>
|
||||
Override,
|
||||
}
|
||||
|
||||
@ -200,13 +200,13 @@ namespace XNode {
|
||||
return JsonUtility.ToJson(this).GetHashCode();
|
||||
}
|
||||
|
||||
/// <summary> Mark a serializable field as an input port. You can access this through <see cref="GetInput(string)"/> </summary>
|
||||
/// <summary> Mark a serializable field as an input port. You can access this through <see cref="GetInputPort(string)"/> </summary>
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true)]
|
||||
public class InputAttribute : Attribute {
|
||||
public ShowBackingValue backingValue;
|
||||
public ConnectionType connectionType;
|
||||
|
||||
/// <summary> Mark a serializable field as an input port. You can access this through <see cref="GetInput(string)"/> </summary>
|
||||
/// <summary> Mark a serializable field as an input port. You can access this through <see cref="GetInputPort(string)"/> </summary>
|
||||
/// <param name="backingValue">Should we display the backing value for this port as an editor field? </param>
|
||||
/// <param name="connectionType">Should we allow multiple connections? </param>
|
||||
public InputAttribute(ShowBackingValue backingValue = ShowBackingValue.Unconnected, ConnectionType connectionType = ConnectionType.Multiple) {
|
||||
@ -215,13 +215,13 @@ namespace XNode {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary> Mark a serializable field as an output port. You can access this through <see cref="GetOutput(string)"/> </summary>
|
||||
/// <summary> Mark a serializable field as an output port. You can access this through <see cref="GetOutputPort(string)"/> </summary>
|
||||
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true)]
|
||||
public class OutputAttribute : Attribute {
|
||||
public ShowBackingValue backingValue;
|
||||
public ConnectionType connectionType;
|
||||
|
||||
/// <summary> Mark a serializable field as an output port. You can access this through <see cref="GetOutput(string)"/> </summary>
|
||||
/// <summary> Mark a serializable field as an output port. You can access this through <see cref="GetOutputPort(string)"/> </summary>
|
||||
/// <param name="backingValue">Should we display the backing value for this port as an editor field? </param>
|
||||
/// <param name="connectionType">Should we allow multiple connections? </param>
|
||||
public OutputAttribute(ShowBackingValue backingValue = ShowBackingValue.Never, ConnectionType connectionType = ConnectionType.Multiple) {
|
||||
|
||||
@ -23,12 +23,17 @@ namespace XNode {
|
||||
}
|
||||
|
||||
// Cleanup port dict - Remove nonexisting static ports - update static port types
|
||||
// Loop through current node ports
|
||||
foreach (NodePort port in ports.Values.ToList()) {
|
||||
// If port still exists, check it it has been changed
|
||||
if (staticPorts.ContainsKey(port.fieldName)) {
|
||||
NodePort staticPort = staticPorts[port.fieldName];
|
||||
if (port.IsDynamic || port.direction != staticPort.direction) ports.Remove(port.fieldName);
|
||||
// If port exists but with wrong settings, remove it. Re-add it later.
|
||||
if (port.connectionType != staticPort.connectionType || port.IsDynamic || port.direction != staticPort.direction) ports.Remove(port.fieldName);
|
||||
else port.ValueType = staticPort.ValueType;
|
||||
} else if (port.IsStatic) ports.Remove(port.fieldName);
|
||||
}
|
||||
// If port doesn't exist anymore, remove it
|
||||
else if (port.IsStatic) ports.Remove(port.fieldName);
|
||||
}
|
||||
// Add missing ports
|
||||
foreach (NodePort staticPort in staticPorts.Values) {
|
||||
@ -63,7 +68,7 @@ namespace XNode {
|
||||
|
||||
if (inputAttrib == null && outputAttrib == null) continue;
|
||||
|
||||
if (inputAttrib != null && outputAttrib != null) Debug.LogError("Field " + fieldInfo + " cannot be both input and output.");
|
||||
if (inputAttrib != null && outputAttrib != null) Debug.LogError("Field " + fieldInfo[i].Name + " of type " + nodeType.FullName + " cannot be both input and output.");
|
||||
else {
|
||||
if (!portDataCache.ContainsKey(nodeType)) portDataCache.Add(nodeType, new List<NodePort>());
|
||||
portDataCache[nodeType].Add(new NodePort(fieldInfo[i]));
|
||||
@ -98,4 +103,4 @@ namespace XNode {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user