From 554a85cb716fffb2584571484a32ef900abf213f Mon Sep 17 00:00:00 2001 From: Thor Brigsted Date: Mon, 16 Oct 2017 23:43:23 +0200 Subject: [PATCH] Node hover update finished --- Scripts/Editor/NodeEditorGUI.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Scripts/Editor/NodeEditorGUI.cs b/Scripts/Editor/NodeEditorGUI.cs index 8e6c3b1..38dcc00 100644 --- a/Scripts/Editor/NodeEditorGUI.cs +++ b/Scripts/Editor/NodeEditorGUI.cs @@ -153,6 +153,8 @@ public partial class NodeEditorWindow { Vector2 mousePos = Event.current.mousePosition; + hoveredPort = null; + hoveredNode = null; foreach (Node node in graph.nodes) { if (node == null) return; @@ -191,8 +193,7 @@ public partial class NodeEditorWindow { //Check if we are hovering any of this nodes ports //Check input ports - for (int i = 0; i < node.InputCount; i++) - { + for (int i = 0; i < node.InputCount; i++) { NodePort port = node.inputs[i]; //Check if port rect is available if (!portConnectionPoints.ContainsKey(port)) continue; @@ -200,8 +201,7 @@ public partial class NodeEditorWindow { if (r.Contains(mousePos)) hoveredPort = port; } //Check all output ports - for (int i = 0; i < node.OutputCount; i++) - { + for (int i = 0; i < node.OutputCount; i++) { NodePort port = node.outputs[i]; //Check if port rect is available if (!portConnectionPoints.ContainsKey(port)) continue;