mirror of
https://github.com/Siccity/xNode.git
synced 2026-02-04 14:24:54 +08:00
Added multinode selection
This commit is contained in:
parent
fcbd48b0be
commit
5d113de554
@ -6,22 +6,20 @@ namespace XNodeEditor {
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public partial class NodeEditorWindow {
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public static bool isPanning { get; private set; }
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public static Vector2 dragOffset;
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public static Vector2[] dragOffset;
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private bool IsDraggingNode { get { return draggedNode != null; } }
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//private bool IsDraggingNode { get { return draggedNode != null; } }
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private bool IsDraggingPort { get { return draggedOutput != null; } }
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private bool IsHoveringPort { get { return hoveredPort != null; } }
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private bool IsHoveringNode { get { return hoveredNode != null; } }
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private bool HasSelectedNode { get { return selectedNode != null; } }
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public bool CanDragNodeHeader { get; private set; }
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public bool DidDragNodeHeader { get; private set; }
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private XNode.Node hoveredNode = null;
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[NonSerialized] private XNode.Node selectedNode = null;
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[NonSerialized] private XNode.Node draggedNode = null;
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//[NonSerialized] private XNode.Node draggedNode = null;
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[NonSerialized] private XNode.NodePort hoveredPort = null;
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[NonSerialized] private XNode.NodePort draggedOutput = null;
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[NonSerialized] private XNode.NodePort draggedOutputTarget = null;
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private Rect nodeRects;
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public void Controls() {
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@ -45,12 +43,18 @@ namespace XNodeEditor {
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draggedOutputTarget = null;
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}
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Repaint();
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} else if (IsDraggingNode) {
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draggedNode.position = WindowToGridPosition(e.mousePosition) + dragOffset;
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if (NodeEditorPreferences.gridSnap) {
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draggedNode.position.x = (Mathf.Round((draggedNode.position.x + 8) / 16) * 16) - 8;
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draggedNode.position.y = (Mathf.Round((draggedNode.position.y + 8) / 16) * 16) - 8;
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} else if (CanDragNodeHeader) {
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for (int i = 0; i < Selection.objects.Length; i++) {
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if (Selection.objects[i] is XNode.Node) {
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XNode.Node node = Selection.objects[i] as XNode.Node;
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node.position = WindowToGridPosition(e.mousePosition) + dragOffset[i];
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if (NodeEditorPreferences.gridSnap) {
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node.position.x = (Mathf.Round((node.position.x + 8) / 16) * 16) - 8;
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node.position.y = (Mathf.Round((node.position.y + 8) / 16) * 16) - 8;
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}
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}
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}
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DidDragNodeHeader = true;
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Repaint();
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}
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} else if (e.button == 1 || e.button == 2) {
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@ -66,7 +70,11 @@ namespace XNodeEditor {
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case EventType.MouseDown:
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Repaint();
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if (e.button == 0) {
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SelectNode(hoveredNode);
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if (hoveredNode == null) Selection.activeObject = null;
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else if (!Selection.Contains(hoveredNode)) SelectNode(hoveredNode, e.control || e.shift);
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else if (e.control || e.shift) DeselectNode(hoveredNode);
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if (IsHoveringPort) {
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if (hoveredPort.IsOutput) {
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draggedOutput = hoveredPort;
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@ -82,8 +90,15 @@ namespace XNodeEditor {
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}
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}
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} else if (IsHoveringNode && IsHoveringTitle(hoveredNode)) {
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draggedNode = hoveredNode;
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dragOffset = hoveredNode.position - WindowToGridPosition(e.mousePosition);
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DidDragNodeHeader = false;
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CanDragNodeHeader = true;
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dragOffset = new Vector2[Selection.objects.Length];
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for (int i = 0; i < dragOffset.Length; i++) {
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if (Selection.objects[i] is XNode.Node) {
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XNode.Node node = Selection.objects[i] as XNode.Node;
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dragOffset[i] = node.position - WindowToGridPosition(e.mousePosition);
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}
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}
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}
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}
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break;
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@ -104,16 +119,22 @@ namespace XNodeEditor {
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EditorUtility.SetDirty(graph);
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Repaint();
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AssetDatabase.SaveAssets();
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} else if (IsDraggingNode) {
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draggedNode = null;
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} else if (CanDragNodeHeader) {
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CanDragNodeHeader = false;
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AssetDatabase.SaveAssets();
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} else if (GUIUtility.hotControl != 0) {
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AssetDatabase.SaveAssets();
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}
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if (IsHoveringNode && !DidDragNodeHeader && !e.control) {
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SelectNode(hoveredNode, false);
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Repaint();
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}
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} else if (e.button == 1) {
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if (!isPanning) {
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if (IsHoveringNode && IsHoveringTitle(hoveredNode)) {
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ShowNodeContextMenu(hoveredNode);
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if (!Selection.Contains(hoveredNode)) SelectNode(hoveredNode,false);
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ShowNodeContextMenu();
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} else if (!IsHoveringNode) {
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ShowGraphContextMenu();
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}
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@ -121,6 +142,11 @@ namespace XNodeEditor {
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isPanning = false;
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}
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break;
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case EventType.KeyDown:
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if (e.keyCode == KeyCode.Delete) RemoveSelectedNodes();
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else if (e.keyCode == KeyCode.D && e.control) DublicateSelectedNodes();
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Repaint();
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break;
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}
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}
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@ -136,6 +162,31 @@ namespace XNodeEditor {
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Repaint();
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}
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/// <summary> Remove nodes in the graph in Selection.objects</summary>
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public void RemoveSelectedNodes() {
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foreach (UnityEngine.Object item in Selection.objects) {
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if (item is XNode.Node) {
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XNode.Node node = item as XNode.Node;
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graph.RemoveNode(node);
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}
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}
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}
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// <summary> Dublicate selected nodes and select the dublicates
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public void DublicateSelectedNodes() {
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UnityEngine.Object[] newNodes = new UnityEngine.Object[Selection.objects.Length];
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for (int i = 0; i < Selection.objects.Length; i++) {
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if (Selection.objects[i] is XNode.Node) {
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XNode.Node node = Selection.objects[i] as XNode.Node;
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if (node.graph != graph) continue; // ignore nodes selected in another graph
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XNode.Node n = graph.CopyNode(node);
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n.position = node.position + new Vector2(30, 30);
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newNodes[i] = n;
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}
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}
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Selection.objects = newNodes;
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}
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/// <summary> Draw a connection as we are dragging it </summary>
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public void DrawDraggedConnection() {
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if (IsDraggingPort) {
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@ -6,7 +6,8 @@ using UnityEngine;
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namespace XNodeEditor {
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/// <summary> Contains GUI methods </summary>
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public partial class NodeEditorWindow {
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NodeGraphEditor currentGraphEditor;
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private NodeGraphEditor currentGraphEditor;
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private List<UnityEngine.Object> selectionCache;
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private void OnGUI() {
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Event e = Event.current;
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@ -74,23 +75,30 @@ namespace XNodeEditor {
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return GUILayout.Button(name, EditorStyles.toolbarDropDown, GUILayout.Width(width));
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}
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/// <summary> Show right-click context menu for a node </summary>
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public void ShowNodeContextMenu(XNode.Node node) {
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/// <summary> Show right-click context menu for selected nodes </summary>
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public void ShowNodeContextMenu() {
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GenericMenu contextMenu = new GenericMenu();
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contextMenu.AddItem(new GUIContent("Move To Top"), false, () => {
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int index;
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while ((index = graph.nodes.IndexOf(node)) != graph.nodes.Count - 1) {
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graph.nodes[index] = graph.nodes[index + 1];
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graph.nodes[index + 1] = node;
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}
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});
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contextMenu.AddItem(new GUIContent("Duplicate"), false, () => {
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XNode.Node n = graph.CopyNode(node);
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n.position = node.position + new Vector2(30, 30);
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});
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contextMenu.AddItem(new GUIContent("Remove"), false, () => graph.RemoveNode(node));
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// If only one node is selected
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if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
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XNode.Node node = Selection.activeObject as XNode.Node;
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contextMenu.AddItem(new GUIContent("Move To Top"), false, () => {
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int index;
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while ((index = graph.nodes.IndexOf(node)) != graph.nodes.Count - 1) {
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graph.nodes[index] = graph.nodes[index + 1];
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graph.nodes[index + 1] = node;
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}
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});
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}
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contextMenu.AddItem(new GUIContent("Duplicate"), false, DublicateSelectedNodes);
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contextMenu.AddItem(new GUIContent("Remove"), false, RemoveSelectedNodes);
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// If only one node is selected
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if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
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XNode.Node node = Selection.activeObject as XNode.Node;
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AddCustomContextMenuItems(contextMenu, node);
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}
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AddCustomContextMenuItems(contextMenu, node);
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contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero));
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}
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@ -168,17 +176,20 @@ namespace XNodeEditor {
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private void DrawNodes() {
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Event e = Event.current;
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if (e.type == EventType.Layout) {
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selectionCache = new List<UnityEngine.Object>(Selection.objects);
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}
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if (e.type == EventType.Repaint) {
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portConnectionPoints.Clear();
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nodeWidths.Clear();
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}
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//Selected node is hashed before and after node GUI to detect changes
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//Active node is hashed before and after node GUI to detect changes
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int nodeHash = 0;
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System.Reflection.MethodInfo onValidate = null;
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if (selectedNode != null) {
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onValidate = selectedNode.GetType().GetMethod("OnValidate");
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if (onValidate != null) nodeHash = selectedNode.GetHashCode();
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if (Selection.activeObject != null && Selection.activeObject is XNode.Node) {
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onValidate = Selection.activeObject.GetType().GetMethod("OnValidate");
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if (onValidate != null) nodeHash = Selection.activeObject.GetHashCode();
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}
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BeginZoomed(position, zoom);
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@ -206,9 +217,23 @@ namespace XNodeEditor {
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GUILayout.BeginArea(new Rect(nodePos, new Vector2(nodeEditor.GetWidth(), 4000)));
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GUIStyle style = NodeEditorResources.styles.nodeBody;
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GUI.color = nodeEditor.GetTint();
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GUILayout.BeginVertical(new GUIStyle(style));
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bool selected = selectionCache.Contains(graph.nodes[n]);
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if (selected) {
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GUIStyle style = new GUIStyle(NodeEditorResources.styles.nodeBody);
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GUIStyle highlightStyle = new GUIStyle(NodeEditorResources.styles.nodeHighlight);
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highlightStyle.padding = style.padding;
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style.padding = new RectOffset();
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GUI.color = nodeEditor.GetTint();
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GUILayout.BeginVertical(new GUIStyle(style));
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GUI.color = Color.white;
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GUILayout.BeginVertical(new GUIStyle(highlightStyle));
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} else {
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GUIStyle style = NodeEditorResources.styles.nodeBody;
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GUI.color = nodeEditor.GetTint();
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GUILayout.BeginVertical(new GUIStyle(style));
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}
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GUI.color = guiColor;
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EditorGUI.BeginChangeCheck();
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@ -235,6 +260,7 @@ namespace XNodeEditor {
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}
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GUILayout.EndVertical();
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if (selected) GUILayout.EndVertical();
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if (e.type != EventType.Layout) {
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//Check if we are hovering this node
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@ -267,8 +293,8 @@ namespace XNodeEditor {
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//If a change in hash is detected in the selected node, call OnValidate method.
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//This is done through reflection because OnValidate is only relevant in editor,
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//and thus, the code should not be included in build.
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if (selectedNode != null) {
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if (onValidate != null && nodeHash != selectedNode.GetHashCode()) onValidate.Invoke(selectedNode, null);
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if (nodeHash != 0) {
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if (onValidate != null && nodeHash != Selection.activeObject.GetHashCode()) onValidate.Invoke(Selection.activeObject, null);
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}
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}
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@ -9,13 +9,15 @@ namespace XNodeEditor {
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private static Texture2D _dotOuter;
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public static Texture2D nodeBody { get { return _nodeBody != null ? _nodeBody : _nodeBody = Resources.Load<Texture2D>("xnode_node"); } }
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private static Texture2D _nodeBody;
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public static Texture2D nodeHighlight { get { return _nodeHighlight != null ? _nodeHighlight : _nodeHighlight = Resources.Load<Texture2D>("xnode_node_highlight"); } }
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private static Texture2D _nodeHighlight;
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// Styles
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public static Styles styles { get { return _styles != null ? _styles : _styles = new Styles(); } }
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public static Styles _styles = null;
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public class Styles {
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public GUIStyle inputPort, outputPort, nodeHeader, nodeBody, tooltip;
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public GUIStyle inputPort, outputPort, nodeHeader, nodeBody, tooltip, nodeHighlight;
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public Styles() {
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GUIStyle baseStyle = new GUIStyle("Label");
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@ -39,6 +41,10 @@ namespace XNodeEditor {
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nodeBody.border = new RectOffset(32, 32, 32, 32);
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nodeBody.padding = new RectOffset(16, 16, 4, 16);
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nodeHighlight = new GUIStyle();
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nodeHighlight.normal.background = NodeEditorResources.nodeHighlight;
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nodeHighlight.border = new RectOffset(32, 32, 32, 32);
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tooltip = new GUIStyle("helpBox");
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tooltip.alignment = TextAnchor.MiddleCenter;
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}
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@ -50,8 +56,8 @@ namespace XNodeEditor {
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for (int y = 0; y < 64; y++) {
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for (int x = 0; x < 64; x++) {
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Color col = bg;
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if (y % 16 == 0 || x % 16 == 0) col = Color.Lerp(line,bg,0.65f);
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if (y == 63 || x == 63) col = Color.Lerp(line,bg,0.35f);
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if (y % 16 == 0 || x % 16 == 0) col = Color.Lerp(line, bg, 0.65f);
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if (y == 63 || x == 63) col = Color.Lerp(line, bg, 0.35f);
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cols[(y * 64) + x] = col;
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}
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}
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@ -77,8 +77,18 @@ namespace XNodeEditor {
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return new Vector2(xOffset, yOffset);
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}
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public void SelectNode(XNode.Node node) {
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selectedNode = node;
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public void SelectNode(XNode.Node node, bool add) {
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if (add) {
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List<Object> selection = new List<Object>(Selection.objects);
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selection.Add(node);
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Selection.objects = selection.ToArray();
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} else Selection.activeObject = node;
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}
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public void DeselectNode(XNode.Node node) {
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List<Object> selection = new List<Object>(Selection.objects);
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selection.Remove(node);
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Selection.objects = selection.ToArray();
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}
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[OnOpenAsset(0)]
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BIN
Scripts/Editor/Resources/xnode_node_highlight.png
Normal file
BIN
Scripts/Editor/Resources/xnode_node_highlight.png
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Binary file not shown.
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After Width: | Height: | Size: 20 KiB |
87
Scripts/Editor/Resources/xnode_node_highlight.png.meta
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87
Scripts/Editor/Resources/xnode_node_highlight.png.meta
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@ -0,0 +1,87 @@
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fileFormatVersion: 2
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