mirror of
https://github.com/Siccity/xNode.git
synced 2026-03-26 22:49:02 +08:00
!TX(Code format)
This commit is contained in:
parent
f7251ee02a
commit
5d2259608e
@ -10,17 +10,17 @@ namespace XNodeEditor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class MenuPopupWindow : PopupWindowContent
|
public class MenuPopupWindow : PopupWindowContent
|
||||||
{
|
{
|
||||||
public Vector2 OpenBeforeMousePos;
|
public Vector2 openBeforeMousePos;
|
||||||
private SearchField _search;
|
private SearchField search;
|
||||||
private MenuTreeView _menuTree;
|
private MenuTreeView menuTree;
|
||||||
public Action OnCloseA;
|
public Action onCloseAction;
|
||||||
public MenuPopupWindow()
|
public MenuPopupWindow()
|
||||||
{
|
{
|
||||||
_search = new SearchField();
|
search = new SearchField();
|
||||||
_menuTree = new MenuTreeView();
|
menuTree = new MenuTreeView();
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool _isInit;
|
private bool isInit;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Add Item
|
/// Add Item
|
||||||
@ -31,7 +31,7 @@ namespace XNodeEditor
|
|||||||
/// <param name="autoClose">Automatically close window after selecting an item</param>
|
/// <param name="autoClose">Automatically close window after selecting an item</param>
|
||||||
public void AddItem(string menuPath, Action onClick, char symbol = '/',bool autoClose = true)
|
public void AddItem(string menuPath, Action onClick, char symbol = '/',bool autoClose = true)
|
||||||
{
|
{
|
||||||
_menuTree.AddItem(menuPath, () =>
|
menuTree.AddItem(menuPath, () =>
|
||||||
{
|
{
|
||||||
onClick?.Invoke();
|
onClick?.Invoke();
|
||||||
if (autoClose)
|
if (autoClose)
|
||||||
@ -46,52 +46,52 @@ namespace XNodeEditor
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void Init()
|
public void Init()
|
||||||
{
|
{
|
||||||
_menuTree.Reload();
|
menuTree.Reload();
|
||||||
_isInit = true;
|
isInit = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnOpen()
|
public override void OnOpen()
|
||||||
{
|
{
|
||||||
_search.SetFocus();
|
search.SetFocus();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnClose()
|
public override void OnClose()
|
||||||
{
|
{
|
||||||
OnCloseA?.Invoke();
|
onCloseAction?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
private string _str;
|
private string _str;
|
||||||
public override void OnGUI(Rect rect)
|
public override void OnGUI(Rect rect)
|
||||||
{
|
{
|
||||||
if (!_isInit)
|
if (!isInit)
|
||||||
{
|
{
|
||||||
Init();
|
Init();
|
||||||
}
|
}
|
||||||
|
|
||||||
_action();
|
EventAction();
|
||||||
|
|
||||||
EditorGUI.BeginChangeCheck();
|
EditorGUI.BeginChangeCheck();
|
||||||
{
|
{
|
||||||
_str = _search.OnGUI(new Rect(rect.position, new Vector2(rect.width, 20)),_str);
|
_str = search.OnGUI(new Rect(rect.position, new Vector2(rect.width, 20)),_str);
|
||||||
}
|
}
|
||||||
if (EditorGUI.EndChangeCheck())
|
if (EditorGUI.EndChangeCheck())
|
||||||
{
|
{
|
||||||
_menuTree.searchString = _str;
|
menuTree.searchString = _str;
|
||||||
}
|
}
|
||||||
|
|
||||||
_menuTree.OnGUI(new Rect(new Vector2(0,25),rect.size - new Vector2(0,20)));
|
menuTree.OnGUI(new Rect(new Vector2(0,25),rect.size - new Vector2(0,20)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void _action()
|
private void EventAction()
|
||||||
{
|
{
|
||||||
Event e = Event.current;
|
Event e = Event.current;
|
||||||
switch (e.type)
|
switch (e.type)
|
||||||
{
|
{
|
||||||
case EventType.KeyDown:
|
case EventType.KeyDown:
|
||||||
|
|
||||||
if (e.keyCode == KeyCode.DownArrow && !_menuTree.HasFocus())
|
if (e.keyCode == KeyCode.DownArrow && !menuTree.HasFocus())
|
||||||
{
|
{
|
||||||
_menuTree.SetFocusAndEnsureSelectedItem();
|
menuTree.SetFocusAndEnsureSelectedItem();
|
||||||
e.Use();
|
e.Use();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@ -23,16 +23,18 @@ namespace XNodeEditor {
|
|||||||
#if ODIN_INSPECTOR
|
#if ODIN_INSPECTOR
|
||||||
internal static bool inNodeEditor = false;
|
internal static bool inNodeEditor = false;
|
||||||
#endif
|
#endif
|
||||||
private List<string> _excludesField;
|
private List<string> excludesField;
|
||||||
|
private List<string> portNames = new List<string>();
|
||||||
|
|
||||||
public override void OnCreate()
|
public override void OnCreate()
|
||||||
{
|
{
|
||||||
_excludesField = new List<string> { "m_Script", "graph", "position", "ports" };
|
excludesField = new List<string> { "m_Script", "graph", "position", "ports" };
|
||||||
|
|
||||||
var fields = GetExcludesField();
|
var fields = GetExcludesField();
|
||||||
|
|
||||||
if (fields != null)
|
if (fields != null)
|
||||||
{
|
{
|
||||||
_excludesField.AddRange(fields);
|
excludesField.AddRange(fields);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -67,25 +69,25 @@ namespace XNodeEditor {
|
|||||||
// Iterate through serialized properties and draw them like the Inspector (But with ports)
|
// Iterate through serialized properties and draw them like the Inspector (But with ports)
|
||||||
SerializedProperty iterator = serializedObject.GetIterator();
|
SerializedProperty iterator = serializedObject.GetIterator();
|
||||||
bool enterChildren = true;
|
bool enterChildren = true;
|
||||||
List<string> _names = new List<string>();
|
portNames.Clear();
|
||||||
while (iterator.NextVisible(enterChildren)) {
|
while (iterator.NextVisible(enterChildren)) {
|
||||||
enterChildren = false;
|
enterChildren = false;
|
||||||
if (_excludesField.Contains(iterator.name)) continue;
|
if (excludesField.Contains(iterator.name)) continue;
|
||||||
NodeEditorGUILayout.PropertyField(iterator, true);
|
NodeEditorGUILayout.PropertyField(iterator, true);
|
||||||
_names.Add(iterator.name);
|
portNames.Add(iterator.name);
|
||||||
}
|
}
|
||||||
|
|
||||||
//处理一下没被绘制的端口
|
//Deal with ports that are not drawn
|
||||||
foreach (var port in target.Ports)
|
foreach (var port in target.Ports)
|
||||||
{
|
{
|
||||||
//动态的跳过
|
//Dynamic skip
|
||||||
if (port.IsDynamic)
|
if (port.IsDynamic)
|
||||||
{
|
{
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
//不受unity序列化支持,但是被标记为了输入或输出
|
//Not supported by unity serialization, but marked as input or output
|
||||||
if (!_names.Contains(port.fieldName))
|
if (!portNames.Contains(port.fieldName))
|
||||||
{
|
{
|
||||||
NodeEditorGUILayout.PortField(port);
|
NodeEditorGUILayout.PortField(port);
|
||||||
}
|
}
|
||||||
@ -143,27 +145,6 @@ namespace XNodeEditor {
|
|||||||
return NodeEditorResources.styles.nodeHighlight;
|
return NodeEditorResources.styles.nodeHighlight;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary>
|
|
||||||
public virtual void AddContextMenuItems(MenuPopupWindow menu) {
|
|
||||||
// Actions if only one node is selected
|
|
||||||
if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
|
|
||||||
XNode.Node node = Selection.activeObject as XNode.Node;
|
|
||||||
menu.AddItem("Move To Top", () => NodeEditorWindow.current.MoveNodeToTop(node));
|
|
||||||
menu.AddItem("Rename", NodeEditorWindow.current.RenameSelectedNode);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Add actions to any number of selected nodes
|
|
||||||
menu.AddItem("Copy", NodeEditorWindow.current.CopySelectedNodes);
|
|
||||||
menu.AddItem("Duplicate", NodeEditorWindow.current.DuplicateSelectedNodes);
|
|
||||||
menu.AddItem("Remove", NodeEditorWindow.current.RemoveSelectedNodes);
|
|
||||||
|
|
||||||
// Custom sctions if only one node is selected
|
|
||||||
if (Selection.objects.Length == 1 && Selection.activeObject is XNode.Node) {
|
|
||||||
XNode.Node node = Selection.activeObject as XNode.Node;
|
|
||||||
menu.AddCustomContextMenuItems(node);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary>
|
/// <summary> Add items for the context menu when right-clicking this node. Override to add custom menu items. </summary>
|
||||||
public virtual void AddContextMenuItems(GenericMenu menu) {
|
public virtual void AddContextMenuItems(GenericMenu menu) {
|
||||||
// Actions if only one node is selected
|
// Actions if only one node is selected
|
||||||
|
|||||||
@ -32,13 +32,13 @@ namespace XNodeEditor {
|
|||||||
private Rect selectionBox;
|
private Rect selectionBox;
|
||||||
private bool isDoubleClick = false;
|
private bool isDoubleClick = false;
|
||||||
private Vector2 lastMousePosition;
|
private Vector2 lastMousePosition;
|
||||||
private MenuPopupWindow _menuPopupWindow;
|
private MenuPopupWindow menuPopupWindow;
|
||||||
|
|
||||||
public void Controls() {
|
public void Controls() {
|
||||||
if (_menuPopupWindow == null)
|
if (menuPopupWindow == null)
|
||||||
{
|
{
|
||||||
_menuPopupWindow = new MenuPopupWindow();
|
menuPopupWindow = new MenuPopupWindow();
|
||||||
graphEditor.AddContextMenuItems(_menuPopupWindow);
|
graphEditor.AddContextMenuItems(menuPopupWindow);
|
||||||
}
|
}
|
||||||
wantsMouseMove = true;
|
wantsMouseMove = true;
|
||||||
Event e = Event.current;
|
Event e = Event.current;
|
||||||
@ -226,12 +226,12 @@ namespace XNodeEditor {
|
|||||||
}
|
}
|
||||||
// Open context menu for auto-connection
|
// Open context menu for auto-connection
|
||||||
else if (NodeEditorPreferences.GetSettings().dragToCreate && autoConnectOutput != null) {
|
else if (NodeEditorPreferences.GetSettings().dragToCreate && autoConnectOutput != null) {
|
||||||
_menuPopupWindow.OnCloseA = _releaseDraggedConnection;
|
menuPopupWindow.OnCloseA = ReleaseDraggedConnection;
|
||||||
_menuPopupWindow.OpenBeforeMousePos = e.mousePosition;
|
menuPopupWindow.OpenBeforeMousePos = e.mousePosition;
|
||||||
PopupWindow.Show(new Rect(Event.current.mousePosition, Vector2.zero),_menuPopupWindow);
|
PopupWindow.Show(new Rect(Event.current.mousePosition, Vector2.zero),menuPopupWindow);
|
||||||
}
|
}
|
||||||
|
|
||||||
_releaseDraggedConnection();
|
ReleaseDraggedConnection();
|
||||||
|
|
||||||
} else if (currentActivity == NodeActivity.DragNode) {
|
} else if (currentActivity == NodeActivity.DragNode) {
|
||||||
IEnumerable<XNode.Node> nodes = Selection.objects.Where(x => x is XNode.Node).Select(x => x as XNode.Node);
|
IEnumerable<XNode.Node> nodes = Selection.objects.Where(x => x is XNode.Node).Select(x => x as XNode.Node);
|
||||||
@ -286,8 +286,8 @@ namespace XNodeEditor {
|
|||||||
e.Use(); // Fixes copy/paste context menu appearing in Unity 5.6.6f2 - doesn't occur in 2018.3.2f1 Probably needs to be used in other places.
|
e.Use(); // Fixes copy/paste context menu appearing in Unity 5.6.6f2 - doesn't occur in 2018.3.2f1 Probably needs to be used in other places.
|
||||||
} else if (!IsHoveringNode) {
|
} else if (!IsHoveringNode) {
|
||||||
autoConnectOutput = null;
|
autoConnectOutput = null;
|
||||||
_menuPopupWindow.OpenBeforeMousePos = e.mousePosition;
|
menuPopupWindow.OpenBeforeMousePos = e.mousePosition;
|
||||||
PopupWindow.Show(new Rect(Event.current.mousePosition, Vector2.zero),_menuPopupWindow);
|
PopupWindow.Show(new Rect(Event.current.mousePosition, Vector2.zero),menuPopupWindow);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
isPanning = false;
|
isPanning = false;
|
||||||
@ -346,7 +346,7 @@ namespace XNodeEditor {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void _releaseDraggedConnection()
|
private void ReleaseDraggedConnection()
|
||||||
{
|
{
|
||||||
//Release dragged connection
|
//Release dragged connection
|
||||||
draggedOutput = null;
|
draggedOutput = null;
|
||||||
|
|||||||
@ -29,7 +29,7 @@ namespace XNodeEditor {
|
|||||||
DrawConnections();
|
DrawConnections();
|
||||||
DrawNodes();
|
DrawNodes();
|
||||||
DrawSelectionBox();
|
DrawSelectionBox();
|
||||||
_drawGroupName();
|
DrawGroupName();
|
||||||
DrawTooltip();
|
DrawTooltip();
|
||||||
graphEditor.OnGUI();
|
graphEditor.OnGUI();
|
||||||
|
|
||||||
@ -42,7 +42,7 @@ namespace XNodeEditor {
|
|||||||
GUI.matrix = m;
|
GUI.matrix = m;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void _drawGroupName()
|
private void DrawGroupName()
|
||||||
{
|
{
|
||||||
var guiContent = new GUIContent(this.graph.name);
|
var guiContent = new GUIContent(this.graph.name);
|
||||||
var col = EditorStyles.label.normal.textColor;
|
var col = EditorStyles.label.normal.textColor;
|
||||||
|
|||||||
@ -234,7 +234,7 @@ namespace XNodeEditor {
|
|||||||
Color col = NodeEditorWindow.current.graphEditor.GetPortColor(port);
|
Color col = NodeEditorWindow.current.graphEditor.GetPortColor(port);
|
||||||
DrawPortHandle(rect, backgroundColor, col);
|
DrawPortHandle(rect, backgroundColor, col);
|
||||||
|
|
||||||
//当选择节点时显示所有的输入点索引
|
//Show all input point indexes when node is selected
|
||||||
if (port.direction == XNode.NodePort.IO.Output)
|
if (port.direction == XNode.NodePort.IO.Output)
|
||||||
{
|
{
|
||||||
if (port.Connection != null && port.Connection.ConnectionCount > 1)
|
if (port.Connection != null && port.Connection.ConnectionCount > 1)
|
||||||
|
|||||||
@ -75,7 +75,7 @@ namespace XNodeEditor {
|
|||||||
return types.ToArray();
|
return types.ToArray();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Find methods marked with the [ContextMenu] attribute and add them to the context menu </summary>
|
/// <summary> Find methods marked with the [ContextMenu] attribute and add them to the menu popup window</summary>
|
||||||
public static void AddCustomContextMenuItems(this MenuPopupWindow contextMenu, object obj) {
|
public static void AddCustomContextMenuItems(this MenuPopupWindow contextMenu, object obj) {
|
||||||
KeyValuePair<ContextMenu, MethodInfo>[] items = GetContextMenuMethods(obj);
|
KeyValuePair<ContextMenu, MethodInfo>[] items = GetContextMenuMethods(obj);
|
||||||
if (items.Length != 0) {
|
if (items.Length != 0) {
|
||||||
|
|||||||
@ -26,7 +26,7 @@ namespace XNodeEditor {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[MenuItem("Icarus/Node Editor/Close All Editor Window")]
|
[MenuItem("xNode/Close All Editor Window")]
|
||||||
static void CloseAllNodeEditorWindow()
|
static void CloseAllNodeEditorWindow()
|
||||||
{
|
{
|
||||||
var windows = Resources.FindObjectsOfTypeAll<NodeEditorWindow>();
|
var windows = Resources.FindObjectsOfTypeAll<NodeEditorWindow>();
|
||||||
|
|||||||
@ -104,7 +104,7 @@ namespace XNode {
|
|||||||
System.Type tempType = nodeType;
|
System.Type tempType = nodeType;
|
||||||
while ((tempType = tempType.BaseType) != typeof(XNode.Node))
|
while ((tempType = tempType.BaseType) != typeof(XNode.Node))
|
||||||
{
|
{
|
||||||
//只返回私有的,保护等其他的不需要
|
// Only return private, protected, etc.
|
||||||
var fieldInfos = tempType.GetFields(BindingFlags.NonPublic | BindingFlags.Instance).Where(x=>x.IsPrivate);
|
var fieldInfos = tempType.GetFields(BindingFlags.NonPublic | BindingFlags.Instance).Where(x=>x.IsPrivate);
|
||||||
|
|
||||||
fieldInfo.AddRange(fieldInfos);
|
fieldInfo.AddRange(fieldInfos);
|
||||||
|
|||||||
@ -53,7 +53,7 @@ namespace XNode {
|
|||||||
|
|
||||||
private Type valueType;
|
private Type valueType;
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
public const string FieldNameEditor = nameof(_fieldName);
|
public const string FIELDNAMEEDITOR = nameof(_fieldName);
|
||||||
#endif
|
#endif
|
||||||
[SerializeField] private string _fieldName;
|
[SerializeField] private string _fieldName;
|
||||||
[SerializeField] private Node _node;
|
[SerializeField] private Node _node;
|
||||||
@ -219,7 +219,7 @@ namespace XNode {
|
|||||||
if (connectionType == Node.ConnectionType.Override && ConnectionCount != 0)
|
if (connectionType == Node.ConnectionType.Override && ConnectionCount != 0)
|
||||||
{
|
{
|
||||||
var conPort = GetConnection(0);
|
var conPort = GetConnection(0);
|
||||||
|
//Same connection, not disconnect
|
||||||
if(conPort.node != port.node || conPort != port)
|
if(conPort.node != port.node || conPort != port)
|
||||||
{
|
{
|
||||||
ClearConnections();
|
ClearConnections();
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user