1
0
mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 09:16:01 +08:00

Fix/error on duplicate (#82)

* Pressing CTRL+D (duplicate) threw editorgui exception "Getting control 0s position in a group with only 3 controls when doing ValidateCommand".
comparing to https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneHierarchyWindow.cs : row 211, the proper use of the event was not made.

also fixed spelling of Dublicate to Duplicate.

* Braces on wrong lines.

* Something got wrong with the comments.
This commit is contained in:
Simon Rodriguez 2018-12-10 23:33:25 +01:00 committed by Thor Brigsted
parent e2549808cc
commit 6c1af6f4cd
2 changed files with 14 additions and 6 deletions

View File

@ -278,9 +278,17 @@ namespace XNodeEditor {
}
break;
case EventType.ValidateCommand:
if (e.commandName == "SoftDelete") RemoveSelectedNodes();
else if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX && e.commandName == "Delete") RemoveSelectedNodes();
else if (e.commandName == "Duplicate") DublicateSelectedNodes();
case EventType.ExecuteCommand:
if (e.commandName == "SoftDelete") {
if (e.type == EventType.ExecuteCommand) RemoveSelectedNodes();
e.Use();
} else if (SystemInfo.operatingSystemFamily == OperatingSystemFamily.MacOSX && e.commandName == "Delete") {
if (e.type == EventType.ExecuteCommand) RemoveSelectedNodes();
e.Use();
} else if (e.commandName == "Duplicate") {
if (e.type == EventType.ExecuteCommand) DuplicateSelectedNodes();
e.Use();
}
Repaint();
break;
case EventType.Ignore:
@ -357,8 +365,8 @@ namespace XNodeEditor {
}
}
/// <summary> Dublicate selected nodes and select the dublicates </summary>
public void DublicateSelectedNodes() {
/// <summary> Duplicate selected nodes and select the duplicates </summary>
public void DuplicateSelectedNodes() {
UnityEngine.Object[] newNodes = new UnityEngine.Object[Selection.objects.Length];
Dictionary<XNode.Node, XNode.Node> substitutes = new Dictionary<XNode.Node, XNode.Node>();
for (int i = 0; i < Selection.objects.Length; i++) {

View File

@ -126,7 +126,7 @@ namespace XNodeEditor {
contextMenu.AddItem(new GUIContent("Rename"), false, RenameSelectedNode);
}
contextMenu.AddItem(new GUIContent("Duplicate"), false, DublicateSelectedNodes);
contextMenu.AddItem(new GUIContent("Duplicate"), false, DuplicateSelectedNodes);
contextMenu.AddItem(new GUIContent("Remove"), false, RemoveSelectedNodes);
// If only one node is selected