diff --git a/Scripts/Editor/NodeGraphEditor.cs b/Scripts/Editor/NodeGraphEditor.cs index f618d42..c509d28 100644 --- a/Scripts/Editor/NodeGraphEditor.cs +++ b/Scripts/Editor/NodeGraphEditor.cs @@ -94,8 +94,8 @@ namespace XNodeEditor { /// Safely remove a node and all its connections. public virtual void RemoveNode(XNode.Node node) { - UnityEngine.Object.DestroyImmediate(node, true); target.RemoveNode(node); + UnityEngine.Object.DestroyImmediate(node, true); if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets(); }