From 6e498e8b9367e9b22eac79409c2f254818b127d2 Mon Sep 17 00:00:00 2001 From: Thor Brigsted Date: Wed, 3 Apr 2019 20:34:07 +0200 Subject: [PATCH] Made the feature work eveen when no node editor is currently open --- Scripts/Editor/NodeEditorWindow.cs | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/Scripts/Editor/NodeEditorWindow.cs b/Scripts/Editor/NodeEditorWindow.cs index 20aff76..24bd8f5 100644 --- a/Scripts/Editor/NodeEditorWindow.cs +++ b/Scripts/Editor/NodeEditorWindow.cs @@ -70,9 +70,15 @@ namespace XNodeEditor { if (graphEditor != null && NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets(); } + [InitializeOnLoadMethod] + private static void OnLoad() { + Selection.selectionChanged -= OnSelectionChanged; + Selection.selectionChanged += OnSelectionChanged; + } + /// Handle Selection Change events - private void OnSelectionChange() { - var nodeGraph = Selection.activeObject as XNode.NodeGraph; + private static void OnSelectionChanged() { + XNode.NodeGraph nodeGraph = Selection.activeObject as XNode.NodeGraph; if (nodeGraph && !AssetDatabase.Contains(nodeGraph)) { Open(nodeGraph); } @@ -163,8 +169,7 @@ namespace XNodeEditor { /// Open the provided graph in the NodeEditor public static void Open(XNode.NodeGraph graph) { - if (!graph) - return; + if (!graph) return; NodeEditorWindow w = GetWindow(typeof(NodeEditorWindow), false, "xNode", true) as NodeEditorWindow; w.wantsMouseMove = true;