mirror of
https://github.com/Siccity/xNode.git
synced 2025-12-21 01:36:03 +08:00
Implemented typeConstraint in InputAttribute
This commit is contained in:
parent
84e2af7916
commit
71defcbdd5
@ -60,7 +60,7 @@ namespace XNodeEditor {
|
|||||||
case EventType.MouseDrag:
|
case EventType.MouseDrag:
|
||||||
if (e.button == 0) {
|
if (e.button == 0) {
|
||||||
if (IsDraggingPort) {
|
if (IsDraggingPort) {
|
||||||
if (IsHoveringPort && hoveredPort.IsInput) {
|
if (IsHoveringPort && hoveredPort.IsInput && draggedOutput.CanConnectTo(hoveredPort)) {
|
||||||
if (!draggedOutput.IsConnectedTo(hoveredPort)) {
|
if (!draggedOutput.IsConnectedTo(hoveredPort)) {
|
||||||
draggedOutputTarget = hoveredPort;
|
draggedOutputTarget = hoveredPort;
|
||||||
}
|
}
|
||||||
@ -422,7 +422,7 @@ namespace XNodeEditor {
|
|||||||
Rect fromRect;
|
Rect fromRect;
|
||||||
if (!_portConnectionPoints.TryGetValue(draggedOutput, out fromRect)) return;
|
if (!_portConnectionPoints.TryGetValue(draggedOutput, out fromRect)) return;
|
||||||
Vector2 from = fromRect.center;
|
Vector2 from = fromRect.center;
|
||||||
col.a = 0.6f;
|
col.a = draggedOutputTarget != null ? 1.0f : 0.6f;
|
||||||
Vector2 to = Vector2.zero;
|
Vector2 to = Vector2.zero;
|
||||||
for (int i = 0; i < draggedOutputReroutes.Count; i++) {
|
for (int i = 0; i < draggedOutputReroutes.Count; i++) {
|
||||||
to = draggedOutputReroutes[i];
|
to = draggedOutputReroutes[i];
|
||||||
|
|||||||
@ -260,7 +260,7 @@ namespace XNodeEditor {
|
|||||||
/// <param name="serializedObject">The serializedObject of the node</param>
|
/// <param name="serializedObject">The serializedObject of the node</param>
|
||||||
/// <param name="connectionType">Connection type of added instance ports</param>
|
/// <param name="connectionType">Connection type of added instance ports</param>
|
||||||
/// <param name="onCreation">Called on the list on creation. Use this if you want to customize the created ReorderableList</param>
|
/// <param name="onCreation">Called on the list on creation. Use this if you want to customize the created ReorderableList</param>
|
||||||
public static void InstancePortList(string fieldName, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType = XNode.Node.ConnectionType.Multiple, Action<ReorderableList> onCreation = null) {
|
public static void InstancePortList(string fieldName, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType = XNode.Node.ConnectionType.Multiple, XNode.Node.TypeConstraint typeConstraint = XNode.Node.TypeConstraint.None, Action<ReorderableList> onCreation = null) {
|
||||||
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
||||||
|
|
||||||
Predicate<string> isMatchingInstancePort =
|
Predicate<string> isMatchingInstancePort =
|
||||||
@ -279,7 +279,7 @@ namespace XNodeEditor {
|
|||||||
// If a ReorderableList isn't cached for this array, do so.
|
// If a ReorderableList isn't cached for this array, do so.
|
||||||
if (list == null) {
|
if (list == null) {
|
||||||
SerializedProperty arrayData = serializedObject.FindProperty(fieldName);
|
SerializedProperty arrayData = serializedObject.FindProperty(fieldName);
|
||||||
list = CreateReorderableList(fieldName, instancePorts, arrayData, type, serializedObject, io, connectionType, onCreation);
|
list = CreateReorderableList(fieldName, instancePorts, arrayData, type, serializedObject, io, connectionType, typeConstraint, onCreation);
|
||||||
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) rlc.Add(fieldName, list);
|
if (reorderableListCache.TryGetValue(serializedObject.targetObject, out rlc)) rlc.Add(fieldName, list);
|
||||||
else reorderableListCache.Add(serializedObject.targetObject, new Dictionary<string, ReorderableList>() { { fieldName, list } });
|
else reorderableListCache.Add(serializedObject.targetObject, new Dictionary<string, ReorderableList>() { { fieldName, list } });
|
||||||
}
|
}
|
||||||
@ -287,7 +287,7 @@ namespace XNodeEditor {
|
|||||||
list.DoLayoutList();
|
list.DoLayoutList();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ReorderableList CreateReorderableList(string fieldName, List<XNode.NodePort> instancePorts, SerializedProperty arrayData, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType, Action<ReorderableList> onCreation) {
|
private static ReorderableList CreateReorderableList(string fieldName, List<XNode.NodePort> instancePorts, SerializedProperty arrayData, Type type, SerializedObject serializedObject, XNode.NodePort.IO io, XNode.Node.ConnectionType connectionType, XNode.Node.TypeConstraint typeConstraint, Action<ReorderableList> onCreation) {
|
||||||
bool hasArrayData = arrayData != null && arrayData.isArray;
|
bool hasArrayData = arrayData != null && arrayData.isArray;
|
||||||
int arraySize = hasArrayData ? arrayData.arraySize : 0;
|
int arraySize = hasArrayData ? arrayData.arraySize : 0;
|
||||||
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
XNode.Node node = serializedObject.targetObject as XNode.Node;
|
||||||
@ -375,8 +375,8 @@ namespace XNodeEditor {
|
|||||||
int i = 0;
|
int i = 0;
|
||||||
while (node.HasPort(newName)) newName = fieldName + " " + (++i);
|
while (node.HasPort(newName)) newName = fieldName + " " + (++i);
|
||||||
|
|
||||||
if (io == XNode.NodePort.IO.Output) node.AddInstanceOutput(type, connectionType, newName);
|
if (io == XNode.NodePort.IO.Output) node.AddInstanceOutput(type, connectionType, XNode.Node.TypeConstraint.None, newName);
|
||||||
else node.AddInstanceInput(type, connectionType, newName);
|
else node.AddInstanceInput(type, connectionType, typeConstraint, newName);
|
||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
EditorUtility.SetDirty(node);
|
EditorUtility.SetDirty(node);
|
||||||
if (hasArrayData) arrayData.InsertArrayElementAtIndex(arraySize);
|
if (hasArrayData) arrayData.InsertArrayElementAtIndex(arraySize);
|
||||||
@ -422,8 +422,8 @@ namespace XNodeEditor {
|
|||||||
string newName = arrayData.name + " 0";
|
string newName = arrayData.name + " 0";
|
||||||
int i = 0;
|
int i = 0;
|
||||||
while (node.HasPort(newName)) newName = arrayData.name + " " + (++i);
|
while (node.HasPort(newName)) newName = arrayData.name + " " + (++i);
|
||||||
if (io == XNode.NodePort.IO.Output) node.AddInstanceOutput(type, connectionType, newName);
|
if (io == XNode.NodePort.IO.Output) node.AddInstanceOutput(type, connectionType, typeConstraint, newName);
|
||||||
else node.AddInstanceInput(type, connectionType, newName);
|
else node.AddInstanceInput(type, connectionType, typeConstraint, newName);
|
||||||
EditorUtility.SetDirty(node);
|
EditorUtility.SetDirty(node);
|
||||||
instancePortCount++;
|
instancePortCount++;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -41,6 +41,16 @@ namespace XNode {
|
|||||||
Override,
|
Override,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary> Tells which types of input to allow </summary>
|
||||||
|
public enum TypeConstraint {
|
||||||
|
/// <summary> Allow all types of input</summary>
|
||||||
|
None,
|
||||||
|
/// <summary> Allow similar and inherited types </summary>
|
||||||
|
Inherited,
|
||||||
|
/// <summary> Allow only similar types </summary>
|
||||||
|
Strict,
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary> Iterate over all ports on this node. </summary>
|
/// <summary> Iterate over all ports on this node. </summary>
|
||||||
public IEnumerable<NodePort> Ports { get { foreach (NodePort port in ports.Values) yield return port; } }
|
public IEnumerable<NodePort> Ports { get { foreach (NodePort port in ports.Values) yield return port; } }
|
||||||
/// <summary> Iterate over all outputs on this node. </summary>
|
/// <summary> Iterate over all outputs on this node. </summary>
|
||||||
@ -87,21 +97,21 @@ namespace XNode {
|
|||||||
/// <summary> Convenience function. </summary>
|
/// <summary> Convenience function. </summary>
|
||||||
/// <seealso cref="AddInstancePort"/>
|
/// <seealso cref="AddInstancePort"/>
|
||||||
/// <seealso cref="AddInstanceOutput"/>
|
/// <seealso cref="AddInstanceOutput"/>
|
||||||
public NodePort AddInstanceInput(Type type, Node.ConnectionType connectionType = Node.ConnectionType.Multiple, string fieldName = null) {
|
public NodePort AddInstanceInput(Type type, Node.ConnectionType connectionType = Node.ConnectionType.Multiple, Node.TypeConstraint typeConstraint = TypeConstraint.None, string fieldName = null) {
|
||||||
return AddInstancePort(type, NodePort.IO.Input, connectionType, fieldName);
|
return AddInstancePort(type, NodePort.IO.Input, connectionType, typeConstraint, fieldName);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Convenience function. </summary>
|
/// <summary> Convenience function. </summary>
|
||||||
/// <seealso cref="AddInstancePort"/>
|
/// <seealso cref="AddInstancePort"/>
|
||||||
/// <seealso cref="AddInstanceInput"/>
|
/// <seealso cref="AddInstanceInput"/>
|
||||||
public NodePort AddInstanceOutput(Type type, Node.ConnectionType connectionType = Node.ConnectionType.Multiple, string fieldName = null) {
|
public NodePort AddInstanceOutput(Type type, Node.ConnectionType connectionType = Node.ConnectionType.Multiple, Node.TypeConstraint typeConstraint = TypeConstraint.None, string fieldName = null) {
|
||||||
return AddInstancePort(type, NodePort.IO.Output, connectionType, fieldName);
|
return AddInstancePort(type, NodePort.IO.Output, connectionType, typeConstraint, fieldName);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Add a dynamic, serialized port to this node. </summary>
|
/// <summary> Add a dynamic, serialized port to this node. </summary>
|
||||||
/// <seealso cref="AddInstanceInput"/>
|
/// <seealso cref="AddInstanceInput"/>
|
||||||
/// <seealso cref="AddInstanceOutput"/>
|
/// <seealso cref="AddInstanceOutput"/>
|
||||||
private NodePort AddInstancePort(Type type, NodePort.IO direction, Node.ConnectionType connectionType = Node.ConnectionType.Multiple, string fieldName = null) {
|
private NodePort AddInstancePort(Type type, NodePort.IO direction, Node.ConnectionType connectionType = Node.ConnectionType.Multiple, Node.TypeConstraint typeConstraint = TypeConstraint.None, string fieldName = null) {
|
||||||
if (fieldName == null) {
|
if (fieldName == null) {
|
||||||
fieldName = "instanceInput_0";
|
fieldName = "instanceInput_0";
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@ -110,7 +120,7 @@ namespace XNode {
|
|||||||
Debug.LogWarning("Port '" + fieldName + "' already exists in " + name, this);
|
Debug.LogWarning("Port '" + fieldName + "' already exists in " + name, this);
|
||||||
return ports[fieldName];
|
return ports[fieldName];
|
||||||
}
|
}
|
||||||
NodePort port = new NodePort(fieldName, type, direction, connectionType, this);
|
NodePort port = new NodePort(fieldName, type, direction, connectionType, typeConstraint, this);
|
||||||
ports.Add(fieldName, port);
|
ports.Add(fieldName, port);
|
||||||
return port;
|
return port;
|
||||||
}
|
}
|
||||||
@ -216,14 +226,18 @@ namespace XNode {
|
|||||||
public ShowBackingValue backingValue;
|
public ShowBackingValue backingValue;
|
||||||
public ConnectionType connectionType;
|
public ConnectionType connectionType;
|
||||||
public bool instancePortList;
|
public bool instancePortList;
|
||||||
|
public TypeConstraint typeConstraint;
|
||||||
|
|
||||||
/// <summary> Mark a serializable field as an input port. You can access this through <see cref="GetInputPort(string)"/> </summary>
|
/// <summary> Mark a serializable field as an input port. You can access this through <see cref="GetInputPort(string)"/> </summary>
|
||||||
/// <param name="backingValue">Should we display the backing value for this port as an editor field? </param>
|
/// <param name="backingValue">Should we display the backing value for this port as an editor field? </param>
|
||||||
/// <param name="connectionType">Should we allow multiple connections? </param>
|
/// <param name="connectionType">Should we allow multiple connections? </param>
|
||||||
public InputAttribute(ShowBackingValue backingValue = ShowBackingValue.Unconnected, ConnectionType connectionType = ConnectionType.Multiple, bool instancePortList = false) {
|
/// <param name="typeConstraint">Constrains which input connections can be made to this port </param>
|
||||||
|
/// <param name="instancePortList">If true, will display a reorderable list of inputs instead of a single port. Will automatically add and display values for lists and arrays </param>
|
||||||
|
public InputAttribute(ShowBackingValue backingValue = ShowBackingValue.Unconnected, ConnectionType connectionType = ConnectionType.Multiple, TypeConstraint typeConstraint = TypeConstraint.None, bool instancePortList = false) {
|
||||||
this.backingValue = backingValue;
|
this.backingValue = backingValue;
|
||||||
this.connectionType = connectionType;
|
this.connectionType = connectionType;
|
||||||
this.instancePortList = instancePortList;
|
this.instancePortList = instancePortList;
|
||||||
|
this.typeConstraint = typeConstraint;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -237,6 +251,7 @@ namespace XNode {
|
|||||||
/// <summary> Mark a serializable field as an output port. You can access this through <see cref="GetOutputPort(string)"/> </summary>
|
/// <summary> Mark a serializable field as an output port. You can access this through <see cref="GetOutputPort(string)"/> </summary>
|
||||||
/// <param name="backingValue">Should we display the backing value for this port as an editor field? </param>
|
/// <param name="backingValue">Should we display the backing value for this port as an editor field? </param>
|
||||||
/// <param name="connectionType">Should we allow multiple connections? </param>
|
/// <param name="connectionType">Should we allow multiple connections? </param>
|
||||||
|
/// <param name="instancePortList">If true, will display a reorderable list of outputs instead of a single port. Will automatically add and display values for lists and arrays </param>
|
||||||
public OutputAttribute(ShowBackingValue backingValue = ShowBackingValue.Never, ConnectionType connectionType = ConnectionType.Multiple, bool instancePortList = false) {
|
public OutputAttribute(ShowBackingValue backingValue = ShowBackingValue.Never, ConnectionType connectionType = ConnectionType.Multiple, bool instancePortList = false) {
|
||||||
this.backingValue = backingValue;
|
this.backingValue = backingValue;
|
||||||
this.connectionType = connectionType;
|
this.connectionType = connectionType;
|
||||||
|
|||||||
@ -30,7 +30,7 @@ namespace XNode {
|
|||||||
NodePort staticPort;
|
NodePort staticPort;
|
||||||
if (staticPorts.TryGetValue(port.fieldName, out staticPort)) {
|
if (staticPorts.TryGetValue(port.fieldName, out staticPort)) {
|
||||||
// If port exists but with wrong settings, remove it. Re-add it later.
|
// If port exists but with wrong settings, remove it. Re-add it later.
|
||||||
if (port.connectionType != staticPort.connectionType || port.IsDynamic || port.direction != staticPort.direction) ports.Remove(port.fieldName);
|
if (port.connectionType != staticPort.connectionType || port.IsDynamic || port.direction != staticPort.direction || port.typeConstraint != staticPort.typeConstraint) ports.Remove(port.fieldName);
|
||||||
else port.ValueType = staticPort.ValueType;
|
else port.ValueType = staticPort.ValueType;
|
||||||
}
|
}
|
||||||
// If port doesn't exist anymore, remove it
|
// If port doesn't exist anymore, remove it
|
||||||
|
|||||||
@ -21,6 +21,7 @@ namespace XNode {
|
|||||||
|
|
||||||
public IO direction { get { return _direction; } }
|
public IO direction { get { return _direction; } }
|
||||||
public Node.ConnectionType connectionType { get { return _connectionType; } }
|
public Node.ConnectionType connectionType { get { return _connectionType; } }
|
||||||
|
public Node.TypeConstraint typeConstraint { get { return _typeConstraint; } }
|
||||||
|
|
||||||
/// <summary> Is this port connected to anytihng? </summary>
|
/// <summary> Is this port connected to anytihng? </summary>
|
||||||
public bool IsConnected { get { return connections.Count != 0; } }
|
public bool IsConnected { get { return connections.Count != 0; } }
|
||||||
@ -49,6 +50,7 @@ namespace XNode {
|
|||||||
[SerializeField] private List<PortConnection> connections = new List<PortConnection>();
|
[SerializeField] private List<PortConnection> connections = new List<PortConnection>();
|
||||||
[SerializeField] private IO _direction;
|
[SerializeField] private IO _direction;
|
||||||
[SerializeField] private Node.ConnectionType _connectionType;
|
[SerializeField] private Node.ConnectionType _connectionType;
|
||||||
|
[SerializeField] private Node.TypeConstraint _typeConstraint;
|
||||||
[SerializeField] private bool _dynamic;
|
[SerializeField] private bool _dynamic;
|
||||||
|
|
||||||
/// <summary> Construct a static targetless nodeport. Used as a template. </summary>
|
/// <summary> Construct a static targetless nodeport. Used as a template. </summary>
|
||||||
@ -61,6 +63,7 @@ namespace XNode {
|
|||||||
if (attribs[i] is Node.InputAttribute) {
|
if (attribs[i] is Node.InputAttribute) {
|
||||||
_direction = IO.Input;
|
_direction = IO.Input;
|
||||||
_connectionType = (attribs[i] as Node.InputAttribute).connectionType;
|
_connectionType = (attribs[i] as Node.InputAttribute).connectionType;
|
||||||
|
_typeConstraint = (attribs[i] as Node.InputAttribute).typeConstraint;
|
||||||
} else if (attribs[i] is Node.OutputAttribute) {
|
} else if (attribs[i] is Node.OutputAttribute) {
|
||||||
_direction = IO.Output;
|
_direction = IO.Output;
|
||||||
_connectionType = (attribs[i] as Node.OutputAttribute).connectionType;
|
_connectionType = (attribs[i] as Node.OutputAttribute).connectionType;
|
||||||
@ -75,17 +78,19 @@ namespace XNode {
|
|||||||
_direction = nodePort.direction;
|
_direction = nodePort.direction;
|
||||||
_dynamic = nodePort._dynamic;
|
_dynamic = nodePort._dynamic;
|
||||||
_connectionType = nodePort._connectionType;
|
_connectionType = nodePort._connectionType;
|
||||||
|
_typeConstraint = nodePort._typeConstraint;
|
||||||
_node = node;
|
_node = node;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Construct a dynamic port. Dynamic ports are not forgotten on reimport, and is ideal for runtime-created ports. </summary>
|
/// <summary> Construct a dynamic port. Dynamic ports are not forgotten on reimport, and is ideal for runtime-created ports. </summary>
|
||||||
public NodePort(string fieldName, Type type, IO direction, Node.ConnectionType connectionType, Node node) {
|
public NodePort(string fieldName, Type type, IO direction, Node.ConnectionType connectionType, Node.TypeConstraint typeConstraint, Node node) {
|
||||||
_fieldName = fieldName;
|
_fieldName = fieldName;
|
||||||
this.ValueType = type;
|
this.ValueType = type;
|
||||||
_direction = direction;
|
_direction = direction;
|
||||||
_node = node;
|
_node = node;
|
||||||
_dynamic = true;
|
_dynamic = true;
|
||||||
_connectionType = connectionType;
|
_connectionType = connectionType;
|
||||||
|
_typeConstraint = typeConstraint;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary> Checks all connections for invalid references, and removes them. </summary>
|
/// <summary> Checks all connections for invalid references, and removes them. </summary>
|
||||||
@ -240,6 +245,23 @@ namespace XNode {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary> Returns true if this port can connect to specified port </summary>
|
||||||
|
public bool CanConnectTo(NodePort port) {
|
||||||
|
// Figure out which is input and which is output
|
||||||
|
NodePort input = null, output = null;
|
||||||
|
if (IsInput) input = this;
|
||||||
|
else output = this;
|
||||||
|
if (port.IsInput) input = port;
|
||||||
|
else output = port;
|
||||||
|
// If there isn't one of each, they can't connect
|
||||||
|
if (input == null || output == null) return false;
|
||||||
|
// Check type constraints
|
||||||
|
if (input.typeConstraint == XNode.Node.TypeConstraint.Inherited && !input.ValueType.IsAssignableFrom(output.ValueType)) return false;
|
||||||
|
if (input.typeConstraint == XNode.Node.TypeConstraint.Strict && input.ValueType != output.ValueType) return false;
|
||||||
|
// Success
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary> Disconnect this port from another port </summary>
|
/// <summary> Disconnect this port from another port </summary>
|
||||||
public void Disconnect(NodePort port) {
|
public void Disconnect(NodePort port) {
|
||||||
// Remove this ports connection to the other
|
// Remove this ports connection to the other
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user