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Fixed outOfSync bug in ClearInstancePorts
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@ -20,5 +20,6 @@
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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/Examples/
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README.md.meta
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LICENSE.md.meta
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@ -124,7 +124,8 @@ namespace XNode {
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/// <summary> Removes all instance ports from the node </summary>
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[ContextMenu("Clear instance ports")]
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public void ClearInstancePorts() {
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foreach (NodePort port in InstancePorts) {
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List<NodePort> instancePorts = new List<NodePort>(InstancePorts);
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foreach (NodePort port in instancePorts) {
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RemoveInstancePort(port);
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}
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}
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