mirror of
https://github.com/Siccity/xNode.git
synced 2026-03-26 22:49:02 +08:00
Use same if condition as the rest of the places
This commit is contained in:
parent
21c732ee61
commit
74d7d779f9
@ -74,7 +74,7 @@ namespace XNodeEditor {
|
|||||||
public virtual void CreateNode(Type type, Vector2 position) {
|
public virtual void CreateNode(Type type, Vector2 position) {
|
||||||
XNode.Node node = target.AddNode(type);
|
XNode.Node node = target.AddNode(type);
|
||||||
node.position = position;
|
node.position = position;
|
||||||
if (string.IsNullOrEmpty(node.name)) node.name = NodeEditorUtilities.NodeDefaultName(type);
|
if (node.name == null || node.name.Trim() == "") node.name = NodeEditorUtilities.NodeDefaultName(type);
|
||||||
AssetDatabase.AddObjectToAsset(node, target);
|
AssetDatabase.AddObjectToAsset(node, target);
|
||||||
if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();
|
if (NodeEditorPreferences.GetSettings().autoSave) AssetDatabase.SaveAssets();
|
||||||
NodeEditorWindow.RepaintAll();
|
NodeEditorWindow.RepaintAll();
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user