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Fixed menu item naming
Added min/maxwidth options
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parent
3666509002
commit
840eb7818d
@ -8,6 +8,9 @@ namespace XNodeEditor
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{
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public class AdvancedGenericMenu : AdvancedDropdown
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{
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public static float? DefaultMinWidth = 200f;
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public static float? DefaultMaxWidth = 300f;
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private class AdvancedGenericMenuItem : AdvancedDropdownItem
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{
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private MenuFunction func;
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@ -67,13 +70,13 @@ namespace XNodeEditor
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{
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item = items.FirstOrDefault( x => x != null && x.name == paths[0] );
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if ( item == null )
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items.Add( item = new AdvancedGenericMenuItem( name ) );
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items.Add( item = new AdvancedGenericMenuItem( paths[0] ) );
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}
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else
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{
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item = currentRoot.children.OfType<AdvancedGenericMenuItem>().FirstOrDefault( x => x.name == paths[0] );
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if ( item == null )
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currentRoot.AddChild( item = new AdvancedGenericMenuItem( name ) );
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currentRoot.AddChild( item = new AdvancedGenericMenuItem( paths[0] ) );
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}
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if ( paths.Length > 1 )
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@ -179,6 +182,8 @@ namespace XNodeEditor
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// The position at which to show the menu.
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public void DropDown( Rect position )
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{
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position.width = Mathf.Clamp( position.width, DefaultMinWidth.HasValue ? DefaultMinWidth.Value : 1f, DefaultMaxWidth.HasValue ? DefaultMaxWidth.Value : Screen.width );
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Show( position );
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}
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