diff --git a/Scripts/Editor/NodeEditorGUI.cs b/Scripts/Editor/NodeEditorGUI.cs
index 9954325..c24205e 100644
--- a/Scripts/Editor/NodeEditorGUI.cs
+++ b/Scripts/Editor/NodeEditorGUI.cs
@@ -202,11 +202,11 @@ namespace XNodeEditor {
Rect fromRect;
if (!_portConnectionPoints.TryGetValue(output, out fromRect)) continue;
- Color connectionColor = graphEditor.GetPortColor(output);
-
for (int k = 0; k < output.ConnectionCount; k++) {
XNode.NodePort input = output.GetConnection(k);
+ Color noodleColor = graphEditor.GetNoodleColor(output, input);
+
// Error handling
if (input == null) continue; //If a script has been updated and the port doesn't exist, it is removed and null is returned. If this happens, return.
if (!input.IsConnectedTo(output)) input.Connect(output);
@@ -219,7 +219,7 @@ namespace XNodeEditor {
gridPoints.Add(fromRect.center);
gridPoints.AddRange(reroutePoints);
gridPoints.Add(toRect.center);
- DrawNoodle(connectionColor, gridPoints);
+ DrawNoodle(noodleColor, gridPoints);
// Loop through reroute points again and draw the points
for (int i = 0; i < reroutePoints.Count; i++) {
@@ -235,7 +235,7 @@ namespace XNodeEditor {
GUI.DrawTexture(rect, NodeEditorResources.dotOuter);
}
- GUI.color = connectionColor;
+ GUI.color = noodleColor;
GUI.DrawTexture(rect, NodeEditorResources.dot);
if (rect.Overlaps(selectionBox)) selection.Add(rerouteRef);
if (rect.Contains(mousePos)) hoveredReroute = rerouteRef;
diff --git a/Scripts/Editor/NodeGraphEditor.cs b/Scripts/Editor/NodeGraphEditor.cs
index bdd4fa0..431ebb2 100644
--- a/Scripts/Editor/NodeGraphEditor.cs
+++ b/Scripts/Editor/NodeGraphEditor.cs
@@ -63,14 +63,22 @@ namespace XNodeEditor {
menu.AddCustomContextMenuItems(target);
}
+ /// Returned color is used to color noodles
+ public virtual Color GetNoodleColor(XNode.NodePort output, XNode.NodePort input) {
+ return GetTypeColor(output.ValueType);
+ }
+
+ /// Returned color is used to color ports
public virtual Color GetPortColor(XNode.NodePort port) {
return GetTypeColor(port.ValueType);
}
+ /// Returns generated color for a type. This color is editable in preferences
public virtual Color GetTypeColor(Type type) {
return NodeEditorPreferences.GetTypeColor(type);
}
+ /// Override to display custom tooltips
public virtual string GetPortTooltip(XNode.NodePort port) {
Type portType = port.ValueType;
string tooltip = "";