diff --git a/Scripts/NodeGraph.cs b/Scripts/NodeGraph.cs
index 9a34667..2fa569b 100644
--- a/Scripts/NodeGraph.cs
+++ b/Scripts/NodeGraph.cs
@@ -4,7 +4,7 @@ using UnityEngine;
/// Base class for all node graphs
[Serializable]
-public abstract class NodeGraph : ScriptableObject, ISerializationCallbackReceiver {
+public abstract class NodeGraph : ScriptableObject {
/// All nodes in the graph.
/// See:
@@ -44,20 +44,4 @@ public abstract class NodeGraph : ScriptableObject, ISerializationCallbackReceiv
public void Clear() {
nodes.Clear();
}
-
- public void OnBeforeSerialize() { }
-
- public void OnAfterDeserialize() {
- /*for (int i = 0; i < nodes.Count; i++) {
- nodes[i].graph = this;
- }*/
- //VerifyConnections();
- }
-
- /*/// Checks all connections for invalid references, and removes them.
- public void VerifyConnections() {
- for (int i = 0; i < nodes.Count; i++) {
- nodes[i].VerifyConnections();
- }
- }*/
}
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