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Fixed drawing arrays inside InstancePortList
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@ -201,7 +201,7 @@ namespace XNodeEditor {
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if (hasArrayData) {
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if (hasArrayData) {
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if (i < arraySize) {
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if (i < arraySize) {
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SerializedProperty itemData = arrayData.GetArrayElementAtIndex(i);
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SerializedProperty itemData = arrayData.GetArrayElementAtIndex(i);
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if (itemData != null) EditorGUILayout.PropertyField(itemData, new GUIContent(ObjectNames.NicifyVariableName(fieldName) + " " + i));
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if (itemData != null) EditorGUILayout.PropertyField(itemData, new GUIContent(ObjectNames.NicifyVariableName(fieldName) + " " + i), true);
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else EditorGUILayout.LabelField("[Missing array data]");
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else EditorGUILayout.LabelField("[Missing array data]");
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} else EditorGUILayout.LabelField("[Out of bounds]");
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} else EditorGUILayout.LabelField("[Out of bounds]");
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