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Null check
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@ -16,6 +16,7 @@ public class NodeEditorGUILayout {
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else EditorGUILayout.LabelField(label);
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else EditorGUILayout.LabelField(label);
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Rect rect = GUILayoutUtility.GetLastRect();
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Rect rect = GUILayoutUtility.GetLastRect();
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if (port == null) { portPosition = rect.position; return null; }
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if (port.direction == NodePort.IO.Input) rect.position = rect.position - new Vector2(16, 0);
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if (port.direction == NodePort.IO.Input) rect.position = rect.position - new Vector2(16, 0);
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if (port.direction == NodePort.IO.Output) rect.position = rect.position + new Vector2(rect.width, 0);
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if (port.direction == NodePort.IO.Output) rect.position = rect.position + new Vector2(rect.width, 0);
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rect.size = new Vector2(16, 16);
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rect.size = new Vector2(16, 16);
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