diff --git a/Scripts/Editor/NodeGraphEditor.cs b/Scripts/Editor/NodeGraphEditor.cs index 5025aaa..fa91c03 100644 --- a/Scripts/Editor/NodeGraphEditor.cs +++ b/Scripts/Editor/NodeGraphEditor.cs @@ -8,8 +8,6 @@ namespace XNodeEditor { /// Base class to derive custom Node Graph editors from. Use this to override how graphs are drawn in the editor. [CustomNodeGraphEditor(typeof(XNode.NodeGraph))] public class NodeGraphEditor : XNodeEditor.Internal.NodeEditorBase { - /// Custom node editors defined with [CustomNodeGraphEditor] - [NonSerialized] private static Dictionary editors; protected bool isRenaming; public virtual Texture2D GetGridTexture() {