diff --git a/Scripts/Editor/NodeGraphEditor.cs b/Scripts/Editor/NodeGraphEditor.cs
index 5025aaa..fa91c03 100644
--- a/Scripts/Editor/NodeGraphEditor.cs
+++ b/Scripts/Editor/NodeGraphEditor.cs
@@ -8,8 +8,6 @@ namespace XNodeEditor {
/// Base class to derive custom Node Graph editors from. Use this to override how graphs are drawn in the editor.
[CustomNodeGraphEditor(typeof(XNode.NodeGraph))]
public class NodeGraphEditor : XNodeEditor.Internal.NodeEditorBase {
- /// Custom node editors defined with [CustomNodeGraphEditor]
- [NonSerialized] private static Dictionary editors;
protected bool isRenaming;
public virtual Texture2D GetGridTexture() {