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Added attribute NodeWidth.
Changes the width used when rendering the node in the editor.
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@ -58,7 +58,9 @@ namespace XNodeEditor {
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}
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public virtual int GetWidth() {
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return 208;
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Type type = target.GetType();
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if (NodeEditorWindow.nodeWidth.ContainsKey(type)) return NodeEditorWindow.nodeWidth[type];
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else return 208;
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}
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public virtual Color GetTint() {
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@ -13,6 +13,10 @@ namespace XNodeEditor {
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public static Dictionary<Type, Color> nodeTint { get { return _nodeTint != null ? _nodeTint : _nodeTint = GetNodeTint(); } }
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[NonSerialized] private static Dictionary<Type, Color> _nodeTint;
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/// <summary> Custom node widths defined with [NodeWidth(width)] </summary>
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public static Dictionary<Type, int> nodeWidth { get { return _nodeWidth != null ? _nodeWidth : _nodeWidth = GetNodeWidth(); } }
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[NonSerialized] private static Dictionary<Type, int> _nodeWidth;
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/// <summary> All available node types </summary>
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public static Type[] nodeTypes { get { return _nodeTypes != null ? _nodeTypes : _nodeTypes = GetNodeTypes(); } }
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@ -34,6 +38,17 @@ namespace XNodeEditor {
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return tints;
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}
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public static Dictionary<Type, int> GetNodeWidth() {
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Dictionary<Type, int> widths = new Dictionary<Type, int>();
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for (int i = 0; i < nodeTypes.Length; i++) {
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var attribs = nodeTypes[i].GetCustomAttributes(typeof(XNode.Node.NodeWidth), true);
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if (attribs == null || attribs.Length == 0) continue;
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XNode.Node.NodeWidth attrib = attribs[0] as XNode.Node.NodeWidth;
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widths.Add(nodeTypes[i], attrib.width);
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}
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return widths;
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}
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/// <summary> Get all classes deriving from baseType via reflection </summary>
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public static Type[] GetDerivedTypes(Type baseType) {
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List<System.Type> types = new List<System.Type>();
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@ -272,6 +272,16 @@ namespace XNode {
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}
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}
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
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public class NodeWidth : Attribute {
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public int width;
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/// <summary> Specify a width for this node type </summary>
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/// <param name="width"> Width </param>
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public NodeWidth(int width) {
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this.width = width;
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}
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}
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[Serializable] private class NodePortDictionary : Dictionary<string, NodePort>, ISerializationCallbackReceiver {
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[SerializeField] private List<string> keys = new List<string>();
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[SerializeField] private List<NodePort> values = new List<NodePort>();
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