diff --git a/Scripts/Editor/NodeEditorAction.cs b/Scripts/Editor/NodeEditorAction.cs index faef1ab..b5315f8 100644 --- a/Scripts/Editor/NodeEditorAction.cs +++ b/Scripts/Editor/NodeEditorAction.cs @@ -365,7 +365,7 @@ namespace XNodeEditor { } } - /// Aligns selected nodes to either left/right/top/bottom edge of nodes + /// Duplicate selected nodes and select the duplicates public void DuplicateSelectedNodes() { UnityEngine.Object[] newNodes = new UnityEngine.Object[Selection.objects.Length]; Dictionary substitutes = new Dictionary();