diff --git a/Scripts/Editor/NodeEditorAction.cs b/Scripts/Editor/NodeEditorAction.cs
index faef1ab..b5315f8 100644
--- a/Scripts/Editor/NodeEditorAction.cs
+++ b/Scripts/Editor/NodeEditorAction.cs
@@ -365,7 +365,7 @@ namespace XNodeEditor {
}
}
- /// Aligns selected nodes to either left/right/top/bottom edge of nodes
+ /// Duplicate selected nodes and select the duplicates
public void DuplicateSelectedNodes() {
UnityEngine.Object[] newNodes = new UnityEngine.Object[Selection.objects.Length];
Dictionary substitutes = new Dictionary();