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Update NodeEditorAction.cs
I made these variables public to be able to work with more information from GraphEditor. They are only Boolean and do not pose any danger. - IsDraggingPort: - IsHoveringPort - IsHoveringNode - IsHoveringReroute
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@ -14,10 +14,11 @@ namespace XNodeEditor {
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public static XNode.Node[] copyBuffer = null;
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public static XNode.Node[] copyBuffer = null;
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private bool IsDraggingPort { get { return draggedOutput != null; } }
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public bool IsDraggingPort { get { return draggedOutput != null; } }
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private bool IsHoveringPort { get { return hoveredPort != null; } }
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public bool IsHoveringPort { get { return hoveredPort != null; } }
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private bool IsHoveringNode { get { return hoveredNode != null; } }
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public bool IsHoveringNode { get { return hoveredNode != null; } }
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private bool IsHoveringReroute { get { return hoveredReroute.port != null; } }
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public bool IsHoveringReroute { get { return hoveredReroute.port != null; } }
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private XNode.Node hoveredNode = null;
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private XNode.Node hoveredNode = null;
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[NonSerialized] public XNode.NodePort hoveredPort = null;
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[NonSerialized] public XNode.NodePort hoveredPort = null;
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[NonSerialized] private XNode.NodePort draggedOutput = null;
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[NonSerialized] private XNode.NodePort draggedOutput = null;
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