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Fixed issue #15
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@ -213,7 +213,7 @@ namespace XNodeEditor {
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hoveredPort = null;
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hoveredPort = null;
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}
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}
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List<UnityEngine.Object> preSelection = new List<UnityEngine.Object>(preBoxSelection);
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List<UnityEngine.Object> preSelection = preBoxSelection != null ? new List<UnityEngine.Object>(preBoxSelection) : new List<UnityEngine.Object>();
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//Save guiColor so we can revert it
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//Save guiColor so we can revert it
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Color guiColor = GUI.color;
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Color guiColor = GUI.color;
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