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Update README.md

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@ -24,6 +24,7 @@ With a minimal footprint, it is ideal as a base for custom state machines, dialo
* No runtime reflection (unless you need to edit/build node graphs at runtime. In this case, all reflection is cached.)
* Does not rely on any 3rd party plugins
* Custom node inspector code is very similar to regular custom inspector code
* Supported from Unity 5.3 and up
### Wiki
* [Getting started](https://github.com/Siccity/xNode/wiki/Getting%20Started) - create your very first node node and graph