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Fix handles color not being reset to original color
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@ -142,6 +142,7 @@ namespace XNodeEditor {
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for (int i = 0; i < gridPoints.Count; ++i)
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for (int i = 0; i < gridPoints.Count; ++i)
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gridPoints[i] = GridToWindowPosition(gridPoints[i]);
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gridPoints[i] = GridToWindowPosition(gridPoints[i]);
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Color originalHandlesColor = Handles.color;
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Handles.color = gradient.Evaluate(0f);
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Handles.color = gradient.Evaluate(0f);
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int length = gridPoints.Count;
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int length = gridPoints.Count;
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switch (path) {
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switch (path) {
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@ -305,6 +306,7 @@ namespace XNodeEditor {
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gridPoints[length - 1] = end;
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gridPoints[length - 1] = end;
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break;
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break;
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}
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}
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Handles.color = originalHandlesColor;
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}
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}
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/// <summary> Draws all connections </summary>
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/// <summary> Draws all connections </summary>
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