diff --git a/Scripts/Editor/NodeEditorGUI.cs b/Scripts/Editor/NodeEditorGUI.cs
index 55ffd31..3fc5f21 100644
--- a/Scripts/Editor/NodeEditorGUI.cs
+++ b/Scripts/Editor/NodeEditorGUI.cs
@@ -18,8 +18,6 @@ namespace XNodeEditor {
/// Executed after all other window GUI. Useful if Zoom is ruining your day. Automatically resets after being run.
public event Action onLateGUI;
- private Matrix4x4 prevGuiMatrix;
-
private void OnGUI() {
Event e = Event.current;
Matrix4x4 m = GUI.matrix;
@@ -44,27 +42,24 @@ namespace XNodeEditor {
GUI.matrix = m;
}
- public void BeginZoomed() {
- GUI.EndGroup();
+ public static void BeginZoomed(Rect rect, float zoom, float topPadding) {
+ GUI.EndClip();
- Rect position = new Rect(this.position);
- position.x = 0;
- position.y = topPadding;
-
- Vector2 topLeft = new Vector2(position.xMin, position.yMin - topPadding);
- Rect clippedArea = ScaleSizeBy(position, zoom, topLeft);
- GUI.BeginGroup(clippedArea);
-
- prevGuiMatrix = GUI.matrix;
- Matrix4x4 translation = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, Vector3.one);
- Matrix4x4 scale = Matrix4x4.Scale(new Vector3(1.0f / zoom, 1.0f / zoom, 1.0f));
- GUI.matrix = translation * scale * translation.inverse * GUI.matrix;
+ GUIUtility.ScaleAroundPivot(Vector2.one / zoom, rect.size * 0.5f);
+ Vector4 padding = new Vector4(0, topPadding, 0, 0);
+ padding *= zoom;
+ GUI.BeginClip(new Rect(-((rect.width * zoom) - rect.width) * 0.5f, -(((rect.height * zoom) - rect.height) * 0.5f) + (topPadding * zoom),
+ rect.width * zoom,
+ rect.height * zoom));
}
- public void EndZoomed() {
- GUI.matrix = prevGuiMatrix;
- GUI.EndGroup();
- GUI.BeginGroup(new Rect(0.0f, topPadding - (topPadding * zoom), Screen.width, Screen.height));
+ public static void EndZoomed(Rect rect, float zoom, float topPadding) {
+ GUIUtility.ScaleAroundPivot(Vector2.one * zoom, rect.size * 0.5f);
+ Vector3 offset = new Vector3(
+ (((rect.width * zoom) - rect.width) * 0.5f),
+ (((rect.height * zoom) - rect.height) * 0.5f) + (-topPadding * zoom) + topPadding,
+ 0);
+ GUI.matrix = Matrix4x4.TRS(offset, Quaternion.identity, Vector3.one);
}
/// Ends the GUI Group temporarily to draw any additional elements in the NodeGraphEditor.
@@ -77,19 +72,6 @@ namespace XNodeEditor {
GUI.BeginGroup(new Rect(0.0f, topPadding - (topPadding * zoom), Screen.width, Screen.height));
}
- public static Rect ScaleSizeBy(Rect rect, float scale, Vector2 pivotPoint) {
- Rect result = rect;
- result.x -= pivotPoint.x;
- result.y -= pivotPoint.y;
- result.xMin *= scale;
- result.xMax *= scale;
- result.yMin *= scale;
- result.yMax *= scale;
- result.x += pivotPoint.x;
- result.y += pivotPoint.y;
- return result;
- }
-
public void DrawGrid(Rect rect, float zoom, Vector2 panOffset) {
rect.position = Vector2.zero;
@@ -168,7 +150,8 @@ namespace XNodeEditor {
p = new Vector2(-p.y, p.x) * Mathf.Sign(side) * tangentLength;
inputTangent = p;
- } else {
+ }
+ else {
inputTangent = Vector2.left * Vector2.Distance(windowPoints[i], windowPoints[i + 1]) * 0.01f * zoom;
}
@@ -283,7 +266,13 @@ namespace XNodeEditor {
selectionCache = new List(Selection.objects);
}
- BeginZoomed();
+ System.Reflection.MethodInfo onValidate = null;
+ if (Selection.activeObject != null && Selection.activeObject is XNode.Node) {
+ onValidate = Selection.activeObject.GetType().GetMethod("OnValidate");
+ if (onValidate != null) EditorGUI.BeginChangeCheck();
+ }
+
+ BeginZoomed(position, zoom, topPadding);
Vector2 mousePos = Event.current.mousePosition;
@@ -414,7 +403,12 @@ namespace XNodeEditor {
}
if (e.type != EventType.Layout && currentActivity == NodeActivity.DragGrid) Selection.objects = preSelection.ToArray();
- EndZoomed();
+ EndZoomed(position, zoom, topPadding);
+
+ //If a change in is detected in the selected node, call OnValidate method.
+ //This is done through reflection because OnValidate is only relevant in editor,
+ //and thus, the code should not be included in build.
+ if (onValidate != null && EditorGUI.EndChangeCheck()) onValidate.Invoke(Selection.activeObject, null);
}
private bool ShouldBeCulled(XNode.Node node) {