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mirror of https://github.com/Siccity/xNode.git synced 2026-02-08 08:14:54 +08:00

More NodeEditorGUILayout options

This commit is contained in:
Thor Brigsted 2017-11-09 02:12:55 +01:00
parent 4f65fcefc6
commit dca06edd97

View File

@ -7,10 +7,18 @@ namespace XNodeEditor {
/// <summary> UNEC-specific version of <see cref="EditorGUILayout"/> </summary> /// <summary> UNEC-specific version of <see cref="EditorGUILayout"/> </summary>
public static class NodeEditorGUILayout { public static class NodeEditorGUILayout {
/// <summary> Make a field for a serialized property. Automatically displays relevant node port. </summary>
public static void PropertyField(SerializedProperty property, bool includeChildren = true) { public static void PropertyField(SerializedProperty property, bool includeChildren = true) {
if (property == null) throw new NullReferenceException(); if (property == null) throw new NullReferenceException();
Node node = property.serializedObject.targetObject as Node; Node node = property.serializedObject.targetObject as Node;
NodePort port = node.GetPort(property.name); NodePort port = node.GetPort(property.name);
PropertyField(property, port, includeChildren);
}
/// <summary> Make a field for a serialized property. Manual node port override. </summary>
public static void PropertyField(SerializedProperty property, NodePort port, bool includeChildren = true) {
if (property == null) throw new NullReferenceException();
// If property is not a port, display a regular property field // If property is not a port, display a regular property field
if (port == null) EditorGUILayout.PropertyField(property, includeChildren, GUILayout.MinWidth(30)); if (port == null) EditorGUILayout.PropertyField(property, includeChildren, GUILayout.MinWidth(30));
@ -44,9 +52,13 @@ namespace XNodeEditor {
} }
public static void PortField(NodePort port) { public static void PortField(NodePort port) {
PortField(null, port);
}
public static void PortField(GUIContent label, NodePort port) {
if (port == null) return; if (port == null) return;
EditorGUILayout.LabelField(port.fieldName.PrettifyCamelCase(), GUILayout.MinWidth(30)); if (label == null) EditorGUILayout.LabelField(port.fieldName.PrettifyCamelCase(), GUILayout.MinWidth(30));
else EditorGUILayout.LabelField(label, GUILayout.MinWidth(30));
Rect rect = GUILayoutUtility.GetLastRect(); Rect rect = GUILayoutUtility.GetLastRect();
if (port.direction == NodePort.IO.Input) rect.position = rect.position - new Vector2(16, 0); if (port.direction == NodePort.IO.Input) rect.position = rect.position - new Vector2(16, 0);
else if (port.direction == NodePort.IO.Output) rect.position = rect.position + new Vector2(rect.width, 0); else if (port.direction == NodePort.IO.Output) rect.position = rect.position + new Vector2(rect.width, 0);