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fix: connections will break after InsertDuplicateNodes and restarting unity editor (#290)
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@ -478,6 +478,7 @@ namespace XNodeEditor {
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}
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}
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}
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}
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}
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}
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EditorUtility.SetDirty(graph);
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// Select the new nodes
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// Select the new nodes
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Selection.objects = newNodes;
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Selection.objects = newNodes;
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}
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}
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