diff --git a/Scripts/Editor/NodeGraphEditor.cs b/Scripts/Editor/NodeGraphEditor.cs
index 9c25911..6089d29 100644
--- a/Scripts/Editor/NodeGraphEditor.cs
+++ b/Scripts/Editor/NodeGraphEditor.cs
@@ -133,7 +133,7 @@ namespace XNodeEditor {
/// Deal with objects dropped into the graph through DragAndDrop
public virtual void OnDropObjects(UnityEngine.Object[] objects) {
- Debug.Log("No OnDropObjects override defined for " + GetType());
+ if (GetType() != typeof(NodeGraphEditor)) Debug.Log("No OnDropObjects override defined for " + GetType());
}
/// Create a node and save it in the graph asset