mirror of
https://github.com/Siccity/xNode.git
synced 2026-03-26 22:49:02 +08:00
ignoring events with delta zero improves performance a lot, specially on macOS (it recevies a lot of unnecessary EventType.MouseMove events)
This commit is contained in:
parent
8f658d2762
commit
ff60dfc34b
@ -277,6 +277,9 @@ namespace XNodeEditor {
|
||||
|
||||
private void DrawNodes() {
|
||||
Event e = Event.current;
|
||||
if (e.delta != Vector2.zero) {
|
||||
return;
|
||||
}
|
||||
if (e.type == EventType.Layout) {
|
||||
selectionCache = new List<UnityEngine.Object>(Selection.objects);
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user