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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 17:26:02 +08:00

2 Commits

Author SHA1 Message Date
Thor Brigsted
9e7e7c4c9b UPGRADE NOTICE: Removed Init. Use OnEnable instead
OnEnable is a built-in event in Unity, and as such you don't need to override anything.
Simply replace 'protected override void Init()' with 'private void OnEnable()'.
You can use any access modifier.
2019-05-07 17:02:25 +02:00
Thor Brigsted
5ef958f298 Added c# script templates
Create > xNode > Node/NodeGraph
2018-02-19 17:09:59 +01:00