using System;
namespace XNode {
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
public class CreateNodeMenuAttribute : Attribute {
public string menuName;
/// Manually supply node class with a context menu path
/// Path to this node in the context menu. Null or empty hides it.
public CreateNodeMenuAttribute(string menuName) {
this.menuName = menuName;
}
}
}