using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
using XNode;
namespace XNodeEditor.Internal {
/// Handles caching of custom editor classes and their target types. Accessible with GetEditor(Type type)
public static class NodeEditorExtensions {
/// Custom editors defined with [CustomNodeEditor]
private static Dictionary nodeEditorTypes;
/// Custom editors defined with [CustomGraphEditor]
private static Dictionary graphEditorTypes;
private static Dictionary nodeEditors = new Dictionary();
private static Dictionary graphEditors = new Dictionary();
public static INodeGraphEditor GetGraphEditor(this INodeGraph target, NodeEditorWindow window) {
INodeGraphEditor graphEditor = GetEditor(target.Object, graphEditors);
if (graphEditor.window != window) graphEditor.window = window;
return graphEditor;
}
public static INodeEditor GetNodeEditor(this INode target) {
INodeEditor nodeEditor = GetEditor(target.Object, nodeEditors);
return nodeEditor;
}
private static T GetEditor(UnityEngine.Object target, Dictionary editors) where T : class {
if (target == null) return null;
T tEditor;
if (!editors.TryGetValue(target, out tEditor)) {
Type editorType = GetEditorType(target.GetType());
tEditor = Editor.CreateEditor(target, editorType) as T;
editors.Add(target, tEditor);
}
Editor editor = tEditor as Editor;
if (editor.target == null) editor.Initialize(new UnityEngine.Object[] { target });
return tEditor;
}
private static Type GetEditorType(Type type) {
if (type == null) return null;
if (graphEditorTypes == null) graphEditorTypes = CacheCustomEditors(typeof(INodeGraphEditor));
if (nodeEditorTypes == null) nodeEditorTypes = CacheCustomEditors(typeof(INodeEditor));
Type result;
if (graphEditorTypes.TryGetValue(type, out result)) return result;
//If type isn't found, try base type
return GetEditorType(type.BaseType);
}
private static Dictionary CacheCustomEditors(Type editorInterface) where A : Attribute, INodeEditorAttrib {
Dictionary dict = new Dictionary();
//Get all classes deriving from editorInterface via reflection
Type[] editors = XNodeEditor.NodeEditorWindow.GetDerivedTypes(editorInterface);
for (int i = 0; i < editors.Length; i++) {
if (editors[i].IsAbstract) continue;
object[] attribs = editors[i].GetCustomAttributes(typeof(A), false);
if (attribs == null || attribs.Length == 0) continue;
A attrib = attribs[0] as A;
dict.Add(attrib.GetInspectedType(), editors[i]);
}
return dict;
}
}
public interface INodeEditorAttrib {
Type GetInspectedType();
}
}