using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using System; namespace UNEC { /// Contains GUI methods public static class NodeEditorGUI { public static void BeginZoomed(Rect rect, float zoom) { GUI.EndClip(); GUIUtility.ScaleAroundPivot(Vector2.one / zoom, rect.size * 0.5f); Vector4 padding = new Vector4(0, 22, 0, 0); padding *= zoom; GUI.BeginClip(new Rect( -((rect.width * zoom) - rect.width) * 0.5f, -(((rect.height * zoom) - rect.height) * 0.5f) + (22 * zoom), rect.width * zoom, rect.height * zoom)); } public static void EndZoomed(Rect rect, float zoom) { GUIUtility.ScaleAroundPivot(Vector2.one * zoom, rect.size * 0.5f); Vector3 offset = new Vector3( (((rect.width * zoom) - rect.width) * 0.5f), (((rect.height * zoom) - rect.height) * 0.5f) + (-22 * zoom)+22, 0); GUI.matrix = Matrix4x4.TRS(offset, Quaternion.identity, Vector3.one); } public static void DrawGrid(Rect rect, float zoom, Vector2 panOffset) { rect.position = Vector2.zero; Vector2 center = rect.size / 2f; Texture2D gridTex = NodeEditorResources.gridTexture; Texture2D crossTex = NodeEditorResources.crossTexture; // Offset from origin in tile units float xOffset = -(center.x * zoom + panOffset.x) / gridTex.width; float yOffset = ((center.y - rect.size.y) * zoom + panOffset.y) / gridTex.height; Vector2 tileOffset = new Vector2(xOffset, yOffset); // Amount of tiles float tileAmountX = Mathf.Round(rect.size.x * zoom) / gridTex.width; float tileAmountY = Mathf.Round(rect.size.y * zoom) / gridTex.height; Vector2 tileAmount = new Vector2(tileAmountX, tileAmountY); // Draw tiled background GUI.DrawTextureWithTexCoords(rect, gridTex, new Rect(tileOffset, tileAmount)); GUI.DrawTextureWithTexCoords(rect, crossTex, new Rect(tileOffset + new Vector2(0.5f,0.5f), tileAmount)); } public static void DrawToolbar(NodeEditorWindow window) { EditorGUILayout.BeginHorizontal("Toolbar"); if (DropdownButton("File", 50)) FileContextMenu(); if (DropdownButton("Edit", 50)) EditContextMenu(window); if (DropdownButton("View", 50)) { } if (DropdownButton("Settings", 70)) { } if (DropdownButton("Tools", 50)) { } // Make the toolbar extend all throughout the window extension. GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); } public static bool DropdownButton(string name, float width) { return GUILayout.Button(name, EditorStyles.toolbarDropDown, GUILayout.Width(width)); } public static void RightClickContextMenu(NodeEditorWindow window) { GenericMenu contextMenu = new GenericMenu(); if (window.hoveredNode != null) { Node node = window.hoveredNode; contextMenu.AddItem(new GUIContent("Remove"), false, () => window.graph.RemoveNode(node)); } else { Vector2 pos = window.WindowToGridPosition(Event.current.mousePosition); for (int i = 0; i < NodeEditorReflection.nodeTypes.Length; i++) { Type type = NodeEditorReflection.nodeTypes[i]; contextMenu.AddItem(new GUIContent(NodeEditorReflection.nodeTypes[i].ToString()), false, () => { window.CreateNode(type, pos); }); } } contextMenu.DropDown(new Rect(Event.current.mousePosition, Vector2.zero)); } public static void FileContextMenu() { GenericMenu contextMenu = new GenericMenu(); contextMenu.AddItem(new GUIContent("Create New"), false, null); contextMenu.AddItem(new GUIContent("Load"), false, null); contextMenu.AddSeparator(""); contextMenu.AddItem(new GUIContent("Save"), false, null); contextMenu.AddItem(new GUIContent("Save As"), false, null); contextMenu.DropDown(new Rect(5f, 17f, 0f, 0f)); } public static void EditContextMenu(NodeEditorWindow window) { GenericMenu contextMenu = new GenericMenu(); contextMenu.AddItem(new GUIContent("Clear"), false, () => window.graph.Clear()); contextMenu.DropDown(new Rect(5f, 17f, 0f, 0f)); } } }