using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEditor; using UnityEngine; namespace XNodeEditor { /// Contains reflection-related info public partial class NodeEditorWindow { /// Custom node tint colors defined with [NodeColor(r, g, b)] public static Dictionary nodeTint { get { return _nodeTint != null ? _nodeTint : _nodeTint = GetNodeTint(); } } [NonSerialized] private static Dictionary _nodeTint; /// All available node types public static Type[] nodeTypes { get { return _nodeTypes != null ? _nodeTypes : _nodeTypes = GetNodeTypes(); } } [NonSerialized] private static Type[] _nodeTypes = null; public static Type[] GetNodeTypes() { //Get all classes deriving from Node via reflection return GetDerivedTypes(typeof(XNode.Node)); } public static Dictionary GetNodeTint() { Dictionary tints = new Dictionary(); for (int i = 0; i < nodeTypes.Length; i++) { var attribs = nodeTypes[i].GetCustomAttributes(typeof(XNode.Node.NodeTint), true); if (attribs == null || attribs.Length == 0) continue; XNode.Node.NodeTint attrib = attribs[0] as XNode.Node.NodeTint; tints.Add(nodeTypes[i], attrib.color); } return tints; } public static Type[] GetDerivedTypes(Type baseType) { //Get all classes deriving from baseType via reflection Assembly assembly = Assembly.GetAssembly(baseType); return assembly.GetTypes().Where(t => !t.IsAbstract && baseType.IsAssignableFrom(t) ).ToArray(); } public static object ObjectFromType(Type type) { return Activator.CreateInstance(type); } public static object ObjectFromFieldName(object obj, string fieldName) { Type type = obj.GetType(); FieldInfo fieldInfo = type.GetField(fieldName); return fieldInfo.GetValue(obj); } public static KeyValuePair[] GetContextMenuMethods(object obj) { Type type = obj.GetType(); MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); List> kvp = new List>(); for (int i = 0; i < methods.Length; i++) { ContextMenu[] attribs = methods[i].GetCustomAttributes(typeof(ContextMenu), true).Select(x => x as ContextMenu).ToArray(); if (attribs == null || attribs.Length == 0) continue; if (methods[i].GetParameters().Length != 0) { Debug.LogWarning("Method " + methods[i].DeclaringType.Name + "." + methods[i].Name + " has parameters and cannot be used for context menu commands."); continue; } if (methods[i].IsStatic) { Debug.LogWarning("Method " + methods[i].DeclaringType.Name + "." + methods[i].Name + " is static and cannot be used for context menu commands."); continue; } for (int k = 0; k < attribs.Length; k++) { kvp.Add(new KeyValuePair(attribs[k], methods[i])); } } #if UNITY_5_5_OR_NEWER //Sort menu items kvp.Sort((x, y) => x.Key.priority.CompareTo(y.Key.priority)); #endif return kvp.ToArray(); } /// Very crude. Uses a lot of reflection. public static void OpenPreferences() { try { //Open preferences window Assembly assembly = Assembly.GetAssembly(typeof(UnityEditor.EditorWindow)); Type type = assembly.GetType("UnityEditor.PreferencesWindow"); type.GetMethod("ShowPreferencesWindow", BindingFlags.NonPublic | BindingFlags.Static).Invoke(null, null); //Get the window EditorWindow window = EditorWindow.GetWindow(type); //Make sure custom sections are added (because waiting for it to happen automatically is too slow) FieldInfo refreshField = type.GetField("m_RefreshCustomPreferences", BindingFlags.NonPublic | BindingFlags.Instance); if ((bool) refreshField.GetValue(window)) { type.GetMethod("AddCustomSections", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(window, null); refreshField.SetValue(window, false); } //Get sections FieldInfo sectionsField = type.GetField("m_Sections", BindingFlags.Instance | BindingFlags.NonPublic); IList sections = sectionsField.GetValue(window) as IList; //Iterate through sections and check contents Type sectionType = sectionsField.FieldType.GetGenericArguments() [0]; FieldInfo sectionContentField = sectionType.GetField("content", BindingFlags.Instance | BindingFlags.Public); for (int i = 0; i < sections.Count; i++) { GUIContent sectionContent = sectionContentField.GetValue(sections[i]) as GUIContent; if (sectionContent.text == "Node Editor") { //Found contents - Set index FieldInfo sectionIndexField = type.GetField("m_SelectedSectionIndex", BindingFlags.Instance | BindingFlags.NonPublic); sectionIndexField.SetValue(window, i); return; } } } catch (Exception e) { Debug.LogError(e); Debug.LogWarning("Unity has changed around internally. Can't open properties through reflection. Please contact xNode developer and supply unity version number."); } } } }